Description

Simple Dialog engine that offers to you,
- A way to add and remove lines
- Ways to change the engine to create a text based game with an example inside
- Strong Comments that explain how the engine works/example

(To-Do)
- Text Combat between the player and a mob
- Preset commands, like /stats, etc..

End User Licence Agreement (EULA).

Version 1.0.0. Published July 23, 2017

Created with GameMaker: Studio v1.4.1763

Age Rating: 4+

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Anonymous 26 January 2019


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Cassandra L 11 August 2017

Got the following error:

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Create Event
for object obj_text_input:

Variable obj_text_input.CURSOR(100016, -2147483648) not set before reading it.
at gml_Object_obj_text_input_CreateEvent_1 (line 14) - alarm[CURSOR] = delay;
############################################################################################

I'm not sure if this was made for an earlier version, a lot of older items seem to be doing this.

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dookillyou (Publisher) 20 November 2018

The reason for that error is that the constant(CURSOR) is not set, you can solve this by going to the Macro folder and creating one in default and giving it a value of 0(the alarm number) or changing it to 0, which then you'll need to change it also in the alarm.
http://docs.yoyogames.com/source/dadiospice/001_advanced%20use/010_constants.html (info on constants)
Also this was made in GMS 1.4x

Hope this helps!
-DKY

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