PixelPerfect Platformer consists of a few scripts for Novice Programmers that help them learn how to create a very simple platformer that can be customized easily by changing a few variables. This is great for people that want to learn how to use code to create their own platformers.
Version 1.0.1. Published November 29, 2014
Created with GameMaker: Studio v1.4.1474
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Well it works but not pixel perfect.
The issue is this engine among many others (including Shaun Spalding's platforming tutorial) is that the y variable is not always an integer. If the gravity and falling variables aren't correlated to equal an integer, your y after jumping down a block or two ends up being .3 or .5 often resulting in your character floating a pixel or so above the ground (which can cause a couple issues not being pixel perfect)