Description

GM:S 1.x and GMS 2 compatible.

Preview: Click to Download Preview

Easy to implement engine for having a player move to a destination set by a mouse click, avoiding any obstacles in the way. Also includes path finding to and attacking enemies. Can easily be customized for animated player sprites and melee attacks.

Perfect for your MOBA, RPG or RTS like games.

Note: some issues caused by GameMaker on the HTML5 module

End User Licence Agreement (EULA).

Changes in 1.1.0

Fixed a runtime error caused when trying to pathfind to a destination between obstacles placed very close to each other.

Version 1.1.0. Published September 16, 2018

Created with GameMaker: Studio v1.4.1804

Age Rating: 4+

Average Rating

Your review

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Anonymous 16 November 2018

Obstacles can't be located too close

The convenience is good, but it gets stuck when the walls are too close.

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BulleTech Studios (Publisher) 16 September 2018

Thank you for pointing out this oversight,
The issue has been resolved with an update to the asset.
You can also test the fix with the updated demo preview linked in the asset description.
Will be appreciated if you're happy with it to update your rating respectively.


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Anonymous 25 July 2017

Clever Move-to Ai

BulleTech created a wonderful Ai asset which was easy to understand and launch any dedicated programmer into fun weekend project. Their code is intelligently implemented, clean & professional. The comments are direct and easy to understand. BulleTech's assets has helped me a great deal as I have ventured into GML.

Big thanks for adding another new asset and GM2 source :)

This review was left for a previous version of this asset.

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