NOTE: Some features work only on 1.99 Early Access version and above. This is due to some missing gm functions on the older versions. I strongly suggest switching to EA. Here is all the versions available: https://github.com/aft/cbDataGUI-GML-Library/tree/master/src
Download Windows Demo: http://github.com/aft/cbDataGUI-GML-Library/raw/master/bin/Win/cbDataGUI_win.zip (Scanned with AVG 17.5.3021 - Definition v. 170712-10) or
Download OSX Demo: https://github.com/aft/cbDataGUI-GML-Library/raw/master/bin/OSX/cbDataGUI_osx.zip (Scanned wıth AVG 17.2 - Definition v. 170712-10) from Github (Move it to Applications folder if you get 'Game not found' error.
cbDataGUI is an open-source, easy to implement GUI for manipulating object instance variables written in GML.
Best fit for debugging, data visualization, demos and prototyping.
cbDataGUI is based on the idea and the look of Google’s Dat.GUI library.
Allows you to add these controllers with one line of code each:
The package contains a gmDoc documentation. For online version visit this [page]:http://cembaspinar.com/Docs/cbDataGUI/index.html
Feel free to fork or report issues [cbDataGUI on Github]:https://github.com/aft/cbDataGUI-GML-Library
Licensed under M.I.T.
Minor bug fixes.
Version 1.1.5. Published August 17, 2017
You can only review assets you've bought.
Are you gonna update it to GMS: 2?
Can't compile it.
Looks promising but there are many compile errors. Did you used GM1.4 or GM2?
This review was left for a previous version of this asset.
Asset is updated and it should compile just fine.
I've updated the library on Github. Here is the latest version: https://github.com/aft/cbDataGUI-GML-Library/tree/master/src
I'll also update the marketplace asset but I'll have to create a new one for Early Access version.
I'm using 1.99 Early Access version but I'll make it compatible with 1.4 as soon as possible. Thanks for taking your time to try it.
Total size 953 KB