cbDataGUI Library for GMS 1.4

Cem Baspinar

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NOTE: Some features work only on 1.99 Early Access version and above. This is due to some missing gm functions on the older versions. I strongly suggest switching to EA. Here is all the versions available: https://github.com/aft/cbDataGUI-GML-Library/tree/master/src


Download Windows Demo: http://github.com/aft/cbDataGUI-GML-Library/raw/master/bin/Win/cbDataGUI_win.zip (Scanned with AVG 17.5.3021 - Definition v. 170712-10) or

Download OSX Demo: https://github.com/aft/cbDataGUI-GML-Library/raw/master/bin/OSX/cbDataGUI_osx.zip (Scanned wıth AVG 17.2 - Definition v. 170712-10) from Github (Move it to Applications folder if you get 'Game not found' error.


cbDataGUI is an open-source, easy to implement GUI for manipulating object instance variables written in GML.

Best fit for debugging, data visualization, demos and prototyping.

cbDataGUI is based on the idea and the look of Google’s Dat.GUI library.

Allows you to add these controllers with one line of code each:

  • Textbox, (for strings)
  • Slider, (for numbers)
  • Checkbox, (for booleans)
  • Button, (for executing scripts)
  • Color picker, (for colors)
  • Folder. (to organize the elements listed above)

The package contains a gmDoc documentation. For online version visit this [page]:http://cembaspinar.com/Docs/cbDataGUI/index.html

Feel free to fork or report issues [cbDataGUI on Github]:https://github.com/aft/cbDataGUI-GML-Library

Licensed under M.I.T.

End User Licence Agreement (EULA).

Age Rating: 4+


Version 1.1.5. Published August 17, 2017

Minor bug fixes.

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