Make your pause screens look amazing with the Advanced Pause System! You'll be able to implement and customize it to fit any of your GameMaker: Studio projects in mere minutes. Apart from being user friendly and well organized, many development hours have been put into making the Advanced Pause System completely bug free and compatible with the different settings your project may have. An example of one of these compability features is how most other pause systems depend on your project to have the application surface enabled. The Advanced Pause System has a backup plan even for that! All for your convenience.
This asset is fully documented , so you can read about all the features in-depth. Click the Support link next to Contact Publisher for the documentation.
As a bonus you will also recieve a script that will detect the size of your game and correct the resolution settings GameMaker does not automatically change when you for example change the room or view size.
Cleaned up the extension to make it easier to import.
Version 1.0.2. Published August 27, 2014
Created with GameMaker: Studio v1.4.1398
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How can i choose not to pause certain objects? I read the manual but i dont know how to draw the objects in GUI. Thanks :D
weeeelp, normaly i wrote here the downsides and the upsides. but i have 0 complains about this, you guys think about everything!, easy code, tons of features, documentation, examples... im impressed, amazing job guys!
B-E-S-T Pause System around.
Simple, cheap and easy to use plus a nice developer, willing to help in case of problems. What else we want? Need some basic knowledge of GML though.
Easy implementation and customizable. Thank you.
Dang that was easy
Drop an object into a room, and you are good to go
Thanks for the rating!
That's right, it's ready to go right away! And if you want to change the appearance of the pause background it only takes a minute.
Greatest and easiest pause system
Amazing pause system, thanks a lot for saving me time!
Great work. Thanks a lot!
Perfect solution for pause the game.
Also works for HTML5, easy implementation, just put the object into your room and ready.
Fast and efficient support.