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This is a WebAPI that allow you to create a online user database for your game (backend). Setup buttons will create the tables and fields in your mysql database on your webserver (homepage). The players can register, validate their email and login with this API. You can also save data to the database and load it cross platforms. Ex the user save data in your game on an android device and then load the data on the PC version of your game. Users can also upload files.
Works on GMS1.4 and GMS2. Should work on all platforms. Note that in GMS2 the demo only works on Windows target due to the deprecated "get_string" function.
New feature: Global variable save/load. Can be used to save attempts and win counters for games. If a player try a level you can count up a value +1. When a player win a level you can count up another value +1. Then you can grab the try value ex say the level has been played 10000 times worldwide but only 1000 has finish it. This means your level have a success rate of 1000/10000=10% of the total players worldwide. You can then see how difficult the level was worldwide.
You can have unlimited amount of rows and 30 counter in each row for you to play around with.
Here is a complete list of features:
UPDATE: To update, replace the PHP folder on your host. You can rename the Config.php and put back most info into the new config file.
1.2.1: Fixed lost password mail bug. Added 4 and 5 mail configuration to use PHPMailer 6.0.5
Security fixes. Just update the PHP folder.