Description

Note: Many API Changes in this version. It is best to remove the old version first.

Demo Available!

outsideTheBox is a collection of system-level utility tools that didn't come built-in with GameMaker Studio 2. It includes:

  • Saving / Loading files outside of the GameMaker Studio 2 sandbox
  • Toggling Borderless / Windowed modes at run-time
  • Querying detailed memory usage information

v2.0.0

Version 2.0.0 introduces the meminfo and borderlessToggle rousr extensions all packed into one convenient package with outsideTheBox. outsideTheBox is written so that any unused features are not in any sort of "active" state at anytime, so if you're not interested in the additionally functionality, simply don't use it!

Installation Notes

  • ​Import Assets from the outsideTheBox groups in each Resource
  • Import Assets from the "(required)" marked groups (See note below)

Note: outsideTheBox uses functions from rousrSuite. When importing assets from the extension, make sure to include any rousr (required) group. If you have any other rousr extensions, you only need to keep one copy of each of these resources. If you do import multiples, GameMaker Studio 2 will rename the duplicates with a _1 at the end. You can simply delete any of the resources after importing the asset.

Credits

Looking for support for a Rousr extension? - [ Join Our Discord ]

Get this extension and others with the $1 Patron Tier! - [ Become a Patron! ]

[ rou.sr ]

End User Licence Agreement (EULA).

Changes in 2.0.1

Fixed otb_file_to_string() not closing files

Version 2.0.1. Published January 16, 2018

Age Rating: 4+

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Package contents

Total size 391 KB

assetpackage.yy 5.88 KB datafiles datafiles_yy extensions fonts objects rooms scripts shaders sprites

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