A simple to implement and use camera for Android.
Returns the captured image as a sprite.
Can tell you if the user denied the camera permission, cancelled taking the photo, or took the photo and have it loaded.
Call one function to launch the camera:
And one line of code in the Social Asynchronous event:
sprite_index = AndroidCamera_GetPicture(async_load);
See the included demo for a fully working example.
Version 1.0.1. Published April 8, 2017
Created with GameMaker: Studio v1.99.525
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Having it as a sprite is good
thanks for your help
Dev also gave good support.
super simple to get working
thanks to the publisher
Total size 5.42 KB