This is the GM Studio 1 version of Fluid Dynamics. Click here for the GM Studio 2 version.
This asset provides you with realistic fluid simulation and visualization for your games. It includes a guide, a well-commented example, and documentation for each script making it easy to implement it into your game. The physics and visualization are done with shaders, making the fluid simulation very fast. The asset is highly customizable, letting you tweak the fluids extensively. It can be used to simulate fire, smoke, gas, dye, dust, wind, water droplets, cloud formation, and much more. Development and testing has only been done with the windows VM target and the windows YYC target, you might run into problems if you use this asset with other targets.
Features:
Note: You might run into some shader errors after importing the asset due to a GameMaker marketplace import bug, but this can easily be solved by following the instructions in the "readme" script provided with the asset.
Remember to read the asset's EULA:
End User Licence Agreement (EULA).
Fixed the fd_rectangle_replace_velocity script.