GameMaker (2.0 - 2.2.x)
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Array Game Menu

TeamTitan

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Description

This asset it's for GMS 2 and GMS1. Check back regularly for updates. This is a Array Main Menu asset. It includes easy-change buttons. Well commented code. Weekly update that will have visible differences. The idea is to make a complete menu with all animations and sounds, easily be edited according to customer wishes. **ver update :

  • [-------------------------------------Changes ?-------------------------------------]

  • Entire redesign on the gui elements.

  • Change possition on the menu elements

  • [-------------------------------------What's done for now ?-------------------------------------]

  • New Game - change room to another room.

  • Load Game - not done yet.

  • Options - move to options menu.

  • Quit - quit the game.

  • [-------------------------------------What options menu provide to us ?-------------------------------------]

  • Display - aded (fullscreen on/off) (working on change resolutions)

  • Audio - added music (auto change background music) (on/off background music ) (choose backgrond music (like player)) (background music volume up/down) (sounds on/off) (sounds volume up/down).

  • Keyboard / Mouse - added only buttons with variables (easy to customize for your goal). (working on this section )

  • Key Binding - added only text (working on key binding option).

  • Graphics - added only buttons with variables (easy to customize for your goal).

  • Game Settings - added only buttons with variables (easy to customize for your goal).

  • Exit to main menu - return back to main menu.

  • [---------------------------------------------What we can expect for the future ?---------------------------------------------]

  • Smooth animations.

  • Key binding option.

  • Draw information when you click on some option panel.

  • Menu which it's ideal for most genres of the games just need to change the design.

End User Licence Agreement (EULA).

Age Rating: 12+

Version

GMS2 - Version 3.0.2. Published July 28, 2018

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