Description

Update 1.2.0 Version

What is new - Image for example, object testing , room testing

- Add new function pathf_add_avoid() , pathf_remove_avoid() A simple PathFinding_AI , you can use script function make ai to avoid object in your game terrain easy by easy and script low cost.

This is my archive all Technic knowledge game maker in one.

Feature

*Use script just 2 line

*Low cost to calculate

*Can set self position to move and set self speed movement

*Can set self rotate speed movement ( Do not use mp_potential_settings() function )

*Can set range to stop ( some game want it as AI stop in range to shooting)

*Can fix setting calculate using AI ( It use some computer low CPU processing 1 = maximum using / 100 = lowest)

How to Use

Create

 pathf_create(  grid size , object avoid );

Step

 pathf_step( position X,  position Y , Speed , Range to stop , Rotate speed,  Calculate Using ( 1 = maximum using  /  100 = lowest ) );

Thank for Interested

More info

End User Licence Agreement (EULA).

Version 1.2.0. Published February 5, 2015

Created with GameMaker: Studio v1.4.1398

Age Rating: 4+

Average Rating

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orbis s 04 December 2018


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Daniel J 06 July 2018

Very Glitched

Looked promising but sadly not very accurate and very glitchy


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Wayutit C 21 May 2017

i can't use it for my enemy...

Nooooooooooooooooooooooooo


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Anonymous 15 March 2015

A simple shortcut, but not a complete solution.

The pathfinding is simple and easy to implement, but don't expect bug-free. The example provided with the code included several problems, including moving through walls and being able to easily cause the triangle to run around in circles, without ever getting anywhere near its target. It's definitely a good starting point, but not worth $10.


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Alvin J 22 February 2015

Perfect

A simplified version of the more advanced mp_grid functioning pathfinding.
If it doesn't work out when you try coding it yourself, this would be your best bet.
Don't forget, when you use precise collision masks, to enable it in the scripts.


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Vikram J 04 January 2015

Easy

Easy to implement and use...

This review was left for a previous version of this asset.


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Cyril K 30 October 2014

Very good!

Well done! Very easy to use and better than mp_potential. But you should add examples.

This review was left for a previous version of this asset.

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Asset J (Publisher) 15 March 2015

Thank you very much , now It available.

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