Description

This extension offers a number of implementations for built-in functions (suffixed with "_ns") that allow GameMaker games to work with files outside of the "sandbox" directory.

The extension allows application to work with files anywhere where it could by usual rules (which is basically anything not in disc' root or other UAC-protected locations).

Included functions are:

File manipulation functions:

  • file_exists_ns(path)
  • file_copy_ns(from, to)
  • file_rename_ns(from, to)
  • file_move_ns(from, to)
  • file_delete_ns(path)

Directory manipulation functions:

  • directory_exists_ns(path)
  • directory_copy_ns(from, to)
  • directory_rename_ns(from, to)
  • directory_move_ns(from, to)
  • directory_delete_ns(path)

Directory search functions:

  • file_find_first_ns(filter):
  • file_find_next_ns():
  • file_find_close_ns()

File/directory attribute manipulation:

  • file_get_attributes_ns(path):
  • file_set_attributes_ns(path, flags)

Text file functions:

  • file_text_open_read_ns(path)
  • file_text_open_write_ns(path)
  • file_text_read_line_ns(file):
  • file_text_write_line_ns(file, string)
  • file_text_eof_ns(file):
  • file_text_close_ns(file)

Buffer functions:

  • buffer_load_ns(path):
  • buffer_save_ns(buffer, path)
  • buffer_save_ext_ns(buffer, path, offset, size)

String functions:

  • string_codepage(string, cp_from, cp_to):

Other features include:

  • Full support for paths with non-Latin characters.
  • Can work with files and strings in any encoding.

A demo is available at itch.io: https://yellowafterlife.itch.io/gamemaker-nsfs

While certain functions cannot be implemented for technical reasons, the issue can be bypassed by simply using file_copy_ns\file_move_ns to copy files in/out of sandbox for those operations.

Currently Windows-only. Given demand, Mac and Linux will be supported in future.

End User Licence Agreement (EULA).

Version 1.0.0. Published March 7, 2017

Created with GameMaker: Studio v7.7.1405

Age Rating: 4+

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Victor B 13 March 2017

Best!!!

99% of my projects use this asset.
If you work with a file system, then it is vital for you.
Strongly recommended.

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