Description

Fully compatible with GMS:1 and GMS:2

Easily and quickly import OBJ models! Loads many thousands of poly's instantly. Includes an optimizing batch converter.

Function overview:

model = extModel_load(filename); //load converted model
draw_extModel(modelID,tex); //draw the model (or manually use vertex_submit, see source code)

extModel_destroy(model); //Free model from memory

Note: When exporting OBJ files to use with the converter, make sure the faces are triangulated if you have the option.

Supports normals and texture coordinates.

More Assets:

End User Licence Agreement (EULA).

Version 1.0.0. Published February 16, 2017

Created with GameMaker: Studio v1.99.525

Age Rating: 4+

Average Rating

Your review

You can only review assets you've bought.


Gravatar

Spectrum 4 13 March 2017

Great Add-On

Effortlessly imports OBJ's into your project, speeding up workflow immensely.

Excellent support.

Thanks Taylor, great work.

Logo

Taylor Dale (Publisher) 22 March 2017

Much appreciated :)


Gravatar

Anonymous 10 March 2017

its good extension

very fast converter and working ok but its have issue with cullling
Edit : Thank you for fast replay the culling issue was solved
5 Stars

Logo

Taylor Dale (Publisher) 09 March 2017

Hi there, thanks for leaving a review!

I emailed you back about the culling issue :)


Gravatar

bob h 21 February 2017

good for my fps!!!

quick and simple solution


Gravatar

Anonymous 21 February 2017

Slightly dissapointing

I was expecting a set of scripts that would should how the process was done, instead you get a separate model converter executable that does all the magic for you, BUT you don't get the source code for that.

What you get is a few scripts which creates a vertex buffer from the exported file generated by the model converter exe, which in itself is just a saved buffer.

If this asset also provided the source code for the model converter executable, it would deserve a much higher rating. However as it currently stands, I can't really recommend this asset.

Logo

Taylor Dale (Publisher) 21 February 2017

I apologize that you are disappointed, however this is how the asset is intended to operate.

The description makes it clear that this asset is for people to be able to import OBJ files into their projects and does not make mention of any source code.

This asset provides a reliable and fast way to import any type of model.

What is the issue?

Back to Top