Description

A demo showcasing a pr_trianglestrip method of generating terrain that is very performant. Gives great framerates. Moderately extensible -- terrain generation isolated to scripts and easily decoupled from demo environment.

Includes:

  • Generates map from heightmap image (see obj_terrain Create Event to swap heightmap)
  • Generation of texture co-ordinates, normals, full lighting with adjustable detail
  • Some nice looking animated water that moves with adjustable level
  • Earth box (edge of terrain is capped to prevent see-through)
  • Water box (edge of water is capped to prevent see-through)
  • Mouse to edge to pan
  • Mouse wheel to zoom, hold shift to rotate view

ATTN

After downloading please add the following Macros to your project (a shortcoming in the GM:S Marketplace system; it cannot import Macros)

FPSKEY: 1

GRID: 0

PI180: pi / 180

End User Licence Agreement (EULA).

Age Rating: 4+

Version

GMS1 - Version 1.0.0. Published February 1, 2017

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