Build with and for GMS2. This scripts help you auto-tile directly in game. Perfect for procedurally generated levels. It uses a tileset of 47 images placed in the same order as in the IDE of GMS2. It auto-tiles on a ds_grid but it can be easily changed for arrays. Note that GMS is still in beta and asset will be updated if bugs occur.
Bonus: To help you create images: Tile47Jo
Remove a typo.
Version 1.0.1. Published January 29, 2017
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Exceptional auto tiling a MUST HAVE
Jonathan Moreau has proven himself that he can script out efficient auto tiling systems that works exceptionally well in grids.
I 100% guarantee you will be satisfied with this auto tiler
Exactly what I needed
This is glorious, especially when coupled with the "Tile47Jo" utility that was linked to in the product's details.
I'd love the source for Tile47Jo because I think it could be implemented in the "Grid Auto Tile 47" utility so that tilesets would take up less space in my game's texture pages.
Total size 58.2 KB