Build with and for GMS2. Note that there is an issue with the 2.0 IDE importing asset(included file). It's reported and will be fixed in a future release of GMS2. That's bad but don't worry, send me a mail and I'll send the file manually. The rest of the project is intact!
Inventory DB2 is the successor of Inventory DB but for GMS2. It works with a database that is a simple CSV file. You can easily create a CSV file using notepad or much better: Excel. Each row is an item and each column a property(like name, sprite, maximum stack, etc...).
Upon start, a ds_grid is builded from that file and you use that grid as a reference every time you need an information on an item.
One object to rule them all! A single object controls as many containers you add: belts, chests, crates, backpacks, storage room, etc...
Inventory DB2 has many features to help players keeping their items organized:
Poweful and very versatil.
As always, everything is well commented and you'll get a fast reply if you need help to implement it on your game. Keep in mind that GMS2 is still in beta, Inventory DB2 will be updated and fixed if bugs occur.
-Tested for windows and YYC. Interaction with mouse, not gamepad. I will add a demo soon.
Added a statement on the inv_container_list_delete script at line 17.
Version 1.0.2. Published February 7, 2017
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It's work !!
Thanks for your support !! this project save my life ^^
I'm glad we fixed the problem. Have fun!
Total size 96 KB