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Can also be imported to gms2: GMS2 Demo (exe): https://drive.google.com/open?id=0BxE4k4xEiNO2MmpTNXdFRnQ1QkE GMS2 NOTE: YOU NEED TO DO THIS IN GMS1.4 THEN IMPORT IT TO GMS2. YOU CAN NOT FOLLOW THE "GETTING STARTED GUIDE" WITH GMS2.
This is a add-on for the Platformer Engine. This will add LAN multiplayer features to the Platformer Engine. WAN (Online) multiplayer is also possible with this add-on. Read more about online in the info link. Engine use UDP punch and UPnP to auto portforward. The asset now got a new online server (STUN) in nodeJS (check the included files>online_new). The asset now also have a relay server (TURN). The relay server can connect people behind evil NATs. But you need to host the server (check the included files>online_new).
You will need to own the Platformer Egnine to make this work: https://marketplace.yoyogames.com/assets/1707/platformer-engine
This extension can only be added to the marketplace version of the Platformer Engine. Follow the "Getting started guide" how to create the start project. In the start project you can then develop and add features to the game. Customise sprites, sounds... Add new rooms, enemies, player characters, items, weapons... Create a unique platformer game. Just check the tutorial videos. I provide full support. If you dont know how to add what you want or need help. Just send me a message. If you need the "pathfinding for platformer" work in multiplayer please contact me.
More info is found here: http://theanykeysupport.blogspot.se/2017/01/gamemaker-gamemakerstudio-indiegame.html
Update Guide: https://youtu.be/mhhMcVHxWWs
Fixed connection bug. Performance optimisation.