Description

Build with and for GMS 1.4. This is a grid based shadow casting. Ideal for roguelikes and grid based games. It uses a ray casting method. It manages unseen cells(black) and already seen cells(semi-transparent). You must be familiar with the ds_grids functions and surfaces. Easy to implement in any other projects. As always, everything is well commented.

End User Licence Agreement (EULA).

Changes in 1.3.0

Cleaner code and added parentheses to statements and semicolon to all lines.

Version 1.3.0. Published July 9, 2016

Created with GameMaker: Studio v1.4.1757

Age Rating: 4+

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Tommi K 02 December 2014

Good work

Works perfectly. Thank you for adding more light sources. Now it is very useful!

This review was left for a previous version of this asset.


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Garrett S 29 October 2014

Perfect for roguelikes

This review was left for a previous version of this asset.

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