Description

Simple GML based demo showing how to write a classic ball and brick game.

  • Uses tilemaps for brick display and collision
  • Uses asset layer for effects
  • Uses room inheritance for layouts
  • 3 level demo
  • Pickups, including score and multiball

Graphical assets may not be redistributed, or re-used in a free or commercial product. Source may be used freely.

End User Licence Agreement (EULA).

Version 1.0.4. Published September 27, 2017

Age Rating: 4+

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Anonymous 03 February 2018


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Anonymous 16 January 2018


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Anonymous 27 August 2017

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Krister H 26 July 2017

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Anonymous 24 April 2017

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Helmut S 02 April 2017

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Package contents

Total size 110 KB

assetpackage.yy 5.91 KB fonts objects rooms scripts sprites
sBackground sBall sBat sBlockStrike
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sMultiball
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sPickupScore
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sPillar sPillar_1 sPillar_Corner sPillar_Hor1 sPillar_Hor2 sTiles
tilesets

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