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Forum: Topic
Draw Sprite Pos Fixed asset is fixing the draw_sprite_pos function with a shader and one script. It corrects "affine" drawing method without using D3D mode. Use very simple:
draw_sprite_pos_fixed(sprite, subimg, x1, y1, x2, y2, x3, y3, x4, y4, colour, alpha);
Demo: Download
Features:
You need intermediate knowledge of GML to use.
Please write a review if you like the asset and tell me your suggestions for improvement. If you found an error in my code or my English, please contact me ;)
My other assets! Fixture editor, LUT shader, physics rope, liquid simulation, textured terrain, custom savegame system, day night cycle, breakable physics objects, shaders and more.
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Updated for GameMaker Studio: 2