Do you want physical use Science-Math simple . .
• Falling gravity
• Orbit gravity
• Proton Bounce
• Atom Orbit
• Trajectory to Cursor (Fast Calculate)
Version 1.0.0. Published August 12, 2014
Created with GameMaker: Studio v1.99.182
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Back my money please :( this is not Physic World
You Dont use physic
Not recommended for purchase
If you were to make a game with this, you would find yourself writing a lot more code than necessary. I would not recommend this asset as something to learn from. The code is not well commented. The choice of variable names is confusing, for example "gravity" is used when "acceleration" would be more appropriate. Built-in variables for gravity, x and y speed, as well as functions like motion_add are not used. There isn't really a clear implementation of physics formulas. Objects such as protons do not really move as you might expect them to in physics. The magnetic object is probably the only thing I might recommend, if you are willing to clean it up a little.
TOO SWEET!! - My Little Secret
I almost didnt review this since ITS SO GOOD!! I cant believe you can FAKE TRAJECTORIES SO EASILY!! This demos are so simple that you keep looking through the 2 or 3 lines of code wondering HOW!? can this work. GREAT LESSON and the methods are so simple that you can start using similar methods in your games almost immediately (I'm already thinking about a few twists). This isnt code you cut/paste. These are just a few examples that turn on the light bulb in your head and make you start thinking a different way.