Translate user's hand-drawn glyphs into useable characters! Currently only supports 0-9 digits and single digit only. Drawing system is fully customizable, chalkboard demo to get you started.

Useage: Call

reference = recognition_create(x,y,size[,timeToDraw]);

Making sure you store the result to get the input at a later time. To check if the user has drawn a glyph:

if (recognition_has_input(reference)) {
    var number = recognition_get(reference); // contains the user's number now

There is an included demo object in the asset package to demonstrate.

NOTE: When using this extension you must import all objects, included files, backgrounds and fonts and shaders to work right off the bat.

Works on all platforms except for HTML5

Future updates will bring:

  • Multi-glyph input
  • Fake threading (won't lock the game up on slower devices)
  • Potential for custom/more glyphs


End User Licence Agreement (EULA).

Version 0.1.0. Published October 8, 2016

Created with GameMaker: Studio v1.99.505

Age Rating: 4+

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Dinesh R 14 April 2017

Works great

Great asset and leaning a lot from this!


Travis S 08 October 2016

quick to implement

What is the issue?

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