Description

FORUM TOPIC

GEON FX SUPPORTS GameMaker Studio 2 PARTICLE SYSTEM

GEON FX is the newest and the most advanced Particle Editor for GMS and GMS2. It allows you to quickly create stunning particle effects on Windows and Mac. Geon FX is developed by professionals with more than 14 years of experience in GameMaker. It comes with a set of scripts to import and play complex particle effects easily.

FEATURES

  • Editor for Windows and macOS
  • Modern UI: angle picker, alpha slider and more other handy tools
  • Supports all GameMaker: Studio and GameMaker Studio 2 particle functions including part_type_death() and part_type_step()
  • Add infinite number of emitters and change their depth by swapping tabs
  • Resize emitters and move altogether or one by one
  • Load animated external sprites from strips or folders. Set origins and animation properties.
  • Load background, move and tile it
  • Resize or maximize editor window freely
  • Undo and Redo your actions (Ctrl+Z / Ctrl+Y)
  • Smart GML Export
  • Add and play complex effects easily: geon_effect_add(), geon_effect_burst() and other functions included
  • Free support and Updates

DEMO

DOWNLOAD GEON FX LITE FOR WINDOWS

DOWNLOAD GEON FX LITE FOR MAC

SHOWCASE

GEON FX WEBSITE

Please write a review if you like Geon FX and send your suggestions for improvement to gmindynd@gmail.com. E-mail is preferred for faster communication.

More info

End User Licence Agreement (EULA).

Changes in 1.0.1

  • A bug with project saving into the wrong folder fixed! Sorry for that;
  • An external background should move properly now (Ctrl + RMB).

Version 1.0.1. Published May 4, 2018

Created with GameMaker: Studio v1.4.1772

Age Rating: 4+

Average Rating

Your review

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Anonymous 11 December 2018


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Fabian H 27 November 2018


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Anonymous 19 November 2018


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Anonymous 19 November 2018


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Den M 07 November 2018


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Vlad A 25 October 2018


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Josha S 05 October 2018


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Gadyka 5 04 October 2018


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Anonymous 09 September 2018


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sean g 13 August 2018


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Rick N 26 July 2018


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Sam W 21 July 2018


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Jon P 20 July 2018


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Serge H 11 July 2018


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alireza m 09 July 2018


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Jose N 06 July 2018


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Pavel J 03 July 2018


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Brenden D 01 July 2018


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Brent V 29 June 2018


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Sem G 31 May 2018


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James C 30 April 2018

Easy to use particle system and editor for GMS2

Very easy to use and very fast support from the developer when needed.

I downloaded the latest GMS2 version and got things working very quickly. Just dragged the .yymp file into GMS2 and started using the example code.

Great :-)

This review was left for a previous version of this asset.


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Anonymous 05 May 2018


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Winston W 31 March 2018

This review was left for a previous version of this asset.


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orbis s 29 March 2018

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marcel s 26 February 2018

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Sergey I 18 February 2018

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Anonymous 21 January 2018

This review was left for a previous version of this asset.


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Florian B 20 January 2018

The lite version is awesome but...

I bought the full version for game maker 2 now and I have no idea how to use it. I download it and import it within game maker 2 into my existing project but where do I find it? I though it was supposed to be a separate application like the lite version.

This review was left for a previous version of this asset.

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NOD Group (Publisher) 22 January 2018

Hello Florian,

Geon FX is a separate application located in the Included Files of the asset you've bought. Pardon for the inconvenience, but there is no other way to distribute applications through GameMaker: Marketplace rather than in assets. Please, import the asset into your project and follow our instructions to find the application: http://www.steampanic.com/geonfx/faq#import_gmez

Please feel free to use the Contact form if you have more questions. I'm always ready to help you.
Would be happy if you could change the rating now.

Yours,
Kirill


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Aaron P 09 January 2018

This review was left for a previous version of this asset.


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Jesse S 06 January 2018

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Junyoung L 19 December 2017

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Mattias P 15 December 2017

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Brett B 15 December 2017

This review was left for a previous version of this asset.


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Andres A 15 December 2017

Bugfixes, also fantastic.

Although I must say the design and the interface are gorgeous I have found a couple of annoying bugs for GMS2 usage.

Doesn't respect the layers, making the code with the inversed order, making the upper layers the lower ones.

Doesn't destroy the particles at the end of the usage making it hard to optimize.

Doesn't store personalised colours when added.

When using dead particles as emitters does NOT export correctly the code making it necessary to correct, it is a typing/naming error.

I also suggest this improvements :

Making it possible to switch the code from "part_system_depth" to "part_system_layer" and naming the layer in which you want the particle.

Improve the localisation system of Geon FX, right now doesn't store the route of the sprites, storing only the sprite if they are in the same folder and usually fails to store the sprites.

Making possible to name the particle with the name in the GMproject so you don't need to change it manually every time you export.

This review was left for a previous version of this asset.


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James C 14 November 2017

This review was left for a previous version of this asset.


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Akira N 06 November 2017

HTML5 problems

GameMaker 1.4 (V1772) -> HTML5, Burst and Stream function not work.
No problem under V1757 and V1763.

This review was left for a previous version of this asset.

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NOD Group (Publisher) 12 November 2017

Thank you for the report! We'll look what's wrong.


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Anonymous 18 October 2017

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Spencer Y 13 October 2017

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Dmitry N 24 September 2017

Very useful! Thank you.

This review was left for a previous version of this asset.


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Sami K 25 September 2017

Great software

It is easy to use and so pleasant to see the preview of the effect what you are currently working on.
It comes with a few good examples to get you started and to give you an idea what are the possibilities with it.

I had a problem first when using the macOS version, but developer answered fast with a link to guide how to fix the problem that is caused by Marketplace. But after that, I have had a great time with this. I'm glad I did find this!

Thank you for your hard work!

This review was left for a previous version of this asset.

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NOD Group (Publisher) 18 September 2017

Thank you very much!


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Woojin C 17 August 2017

Very Good

I Love Geon FX

This review was left for a previous version of this asset.

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NOD Group (Publisher) 15 August 2017

Please set the Default printer in Windows - Control Panel - Printers. Choose one or disable the Spooling service:
https://support.microsoft.com/en-us/help/4028622/windows-how-to-set-a-default-printer-in-windows-10
http://ccm.net/faq/2349-enable-disable-the-print-spooling-service


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Dan F 05 August 2017

Excellent tool!

Works on Mac!
Well made.

Thank you!

This review was left for a previous version of this asset.


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Jonatas M 29 July 2017

Before you buy...

The editor is cool, but Mac's editor is broken: http://i.imgur.com/3iRMv8s.png.
There's no manual for implementing the scripts on the GMS. You have to figure it out.

This review was left for a previous version of this asset.

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NOD Group (Publisher) 31 July 2017

Hi,
Geon FX for MacOS has been tested on various versions of MacOS and works fine.
I've sent the solution to your problem: https://help.yoyogames.com/hc/en-us/articles/216753558-My-app-won-t-open-when-downloaded-from-the-internet?mobile_site=true
There is a well-commented example coming with the editor. It shows various types of scripts and their usage. Also, please check the tutorial:
https://www.youtube.com/watch?v=6mx8RsCiNxw
Geon FX uses GameMaker's built-in particle system and can export selected effect to GML. Having the particle code of the system you can follow the instructions from the official GameMaker manual. There are plenty of tutorials on how to use particles in GameMaker. Please check them too.
Taking all this into account I kindly ask you to reconsider your rating.


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Liquid G 26 July 2017

Great!

This review was left for a previous version of this asset.


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Ronny O 15 July 2017

A timesaver

I had som initial problems, but that's all me as I'm relatively new to GM. I can recommend this product if you want to experiment with particles or want en easy way out when using particles in your games.

This review was left for a previous version of this asset.


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Alex M 27 May 2017

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William Z 17 May 2017

Well made

This pack really jump starts your game effects. Easy to use. I would recomend this to anyone starting a game and would like it to look sharp!

This review was left for a previous version of this asset.


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Joshua S 12 April 2017

Great

This is really useful for making snazzy particle FX.

Its really easy to use, and easy to port!

This review was left for a previous version of this asset.


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Kebab S 13 March 2017

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Felipe R 11 March 2017

Pro version

I bought this extension and get only the gm extension,
It is only the gm extension witouth the windows software?
The publisher don't answer me.

-----
Edit: I found the sotware, it is in the game maker extension (included files).
The software is great.

This review was left for a previous version of this asset.

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NOD Group (Publisher) 13 March 2017

Dear Felipe,

I'm extremely sorry for not answering you sooner.
Was very busy porting Geon FX to GMS2.
Please, use this manual on how to import .gmez into GMS:
http://www.steampanic.com/geonfx/faq

You'll find Geon FX editor in the Included Files.

Pardon me again.
Would be happy to answer more of your questions.


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Anonymous 01 March 2017

any update?

have any plan?

This review was left for a previous version of this asset.

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NOD Group (Publisher) 13 March 2017

Yes, definitely. I apologize for a long period of silence. Right now I'm busy porting Geon FX to GMS. It took more time than I expected. But this process is necessary to implement most of the upcoming features: pixel-perfect zoom, export to png strip (and GIF in future), JSON export, FPS Real indication, accurate simulation of GMS2 particle system.


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johannes g 19 February 2017

Worth every Cent!

Thx for this little tool... Finaly i can use particles in GM without a pain in the a**

This review was left for a previous version of this asset.


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Przemysław K 08 February 2017

Results not as expected

I totally agree with Jacob S. Also I found another bug with part_type_orientation. It behaves different in Geon than in GMS2.
Example: I belive that instead of: "part_type_orientation(global.pt_rain, -1, 1, 0, 0, 0);" it should be exported with decimal values like this: "part_type_orientation(global.pt_rain, -0.1, 0.1, 0, 0, 0);". Just paste Geon generated code from rain example into GMS2.

This review was left for a previous version of this asset.

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NOD Group (Publisher) 20 February 2017

I've checked part_type_orientation() behaviour on GMS2. It works exactly as in GMS1. Which means that you don't have to export in decimal values.
I've exported Rain example to GMS2 (by choosing GML for GameMaker Studio 2 in the export menu) and it looks exactly the same. If it looks different for you, please, check your FPS counter in the editor. Does it show 60 FPS?
Please, contact me via mail for more details. I believe there might be some incompatibility which I haven't found out yet.


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Anonymous 19 January 2017

This review was left for a previous version of this asset.


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Ashraf H 10 January 2017

Must be included within GMS2 !

i think this app must be a part of GMS2, it's very essential and saves a lot of time and efforts, many thanks for the developer.
some suggestions and minor bugs:-
* please include the "destroy particle system" and "destroy emitter" code in the exporter.
* Full screen didn't work probably when you press full screen button, I've to maximize the window first (windows 7 46bit).
* changing number with mouse scroll wheel will be nice.
* add some presets for quick start.
* allow using .swf sprites if possible.
* allow exporting as png sequence.
* make some video tutorials

This review was left for a previous version of this asset.


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Helder d 26 December 2016

This review was left for a previous version of this asset.


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Jacob S 21 December 2016

Results not as expected

This particle editor is very cool. It's simple to use, and it works well. However, there are some drawbacks. The particles in the editor appear differently than they do in the game. For example, the gravity amount and additive blending settings work very differently in the game. In the editor, the colors are added correctly but it is still easy to see the vibrant colors of the additive particles. In the game, however, the particles appear completely white, even when displaying on the same custom background as in the editor. Subtle values for the gravity amount work well in the editor, but in the game, they are quite extreme. Overall, it is a good editor to use in finding a starting point for particle effects, but based on my experience, it will require some tweaking of the code later on to get the desired results.

This review was left for a previous version of this asset.

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NOD Group (Publisher) 24 December 2016

Hello Jacob,

Thanks for your honest review! May I ask you to send the project where you see the difference in particle blending mode? I will examine it and try to fix the issue. The thing is I can't reproduce it now.
I'll check the gravity too.

E-mail: gmindynd@gmail.com


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Akim K 07 December 2016

Awesome!

This review was left for a previous version of this asset.


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Simone N 01 December 2016

Fantastic

Very useful tool...

This review was left for a previous version of this asset.


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Brenno L 25 November 2016

This review was left for a previous version of this asset.


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Jack H 18 November 2016

The most user friendly particle editor!

So you have troubles wrapping your head around particles and how to create them in GMS. Well look no further! Geon Fx is the best and easiest solution to date (in my opinion). It has a nice layout and everything is pretty easy to understand. plus you can't beat the price even if it's not on sale. I would highly recommend this to GMS users new and old. Keep up the great work NOD Group!

This review was left for a previous version of this asset.


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Niels B 08 November 2016

Best particle editor ever!

Just what I needed, a visual particle editor thats easy to implent in GML

This review was left for a previous version of this asset.


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JEAMEYOUNG K 29 October 2016

nice, but...

pls add other part_type_ options(ex:part_type_colour_hsv,part_type_colour_mix,part_type_colour_rgb)
and image record while particle bursted. (save as _strip.png).

This review was left for a previous version of this asset.


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David B 27 October 2016

Great Product

Great Product, does exactly what it says and it works well.

This is a ideal for saving time or for learning how particle systems work. If you want to make particles in Gamemaker then just buy it.

This review was left for a previous version of this asset.


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Josh B 26 October 2016

Works Great!

Literally my only problem with this is I spend more time creating and adding gratuitous particle effects than developing right now. Great work and thanks.

They are also rapidly responding to feedback in their gamemaker reddit thread.

This review was left for a previous version of this asset.


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Maxim N 26 October 2016

save lots of time and efforts

very usefull, save lots of time and efforts:)

This review was left for a previous version of this asset.


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davide m 25 October 2016

Brilliant!

This is really the best particle editor you can find around.

This review was left for a previous version of this asset.


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Anton G 24 October 2016

Nice Tool

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Luca G 20 October 2016

Impressive

The best GML particle editor I've seen so far, with a lot of good features and an elegant and functional UI.

This review was left for a previous version of this asset.

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