STANDARD PAYMENT SYSTEM MAY NOT WORK. PLEASE TRY TO USE PAYPAL.
LUT shader is allowing you to use RGB lookup tables that provides you to make any color correction in your game for changing style, mood, making post effects and full color grading. You can actually "port' any color correction from your favorite image editor to GameMaker with a special texture that all correction should be made on.
Share your own LUTs sets in the Reviews Section or in the Forum Topic!
You need intermediate knowledge of GML to use.
Please write a review if you like the asset and tell me your suggestions for improvement. If you found an error in my code or my English, please contact me ;)
My other assets! Fixture editor, physics rope, liquid simulation, textured terrain, custom savegame system, day night cycle, breakable physics objects, shaders and more.
Version 1.0.1. Published September 28, 2016
Created with GameMaker: Studio v1.4.1760
You can only review assets you've bought.
Perfect and easy
Easily one of the most important assets you can buy. If you dont color grade your game, you miss out on something super basic and important.
Looks 1:1 like in photoshop and I had it running in 10min.
I also it seems like I didnt lose a single fps.
There could have been some comments in the controller object etc however.
(for some reason tho, show_debug_overlay(enable); turns partially black when I enable it, thats a extremely minor thing tho I dont really care about)
Total size 1.43 MB