Description

** GMS 1.4 and GMS2 compatible **

exINV is a general purpose, grid based, inventory system that will help you keep your item management clean and efficient.

The system provides a set of scripts to create and import an item database, manage multiple inventories, and a sample UI implementation on top of that handling the logic and user interaction, including useful examples like crafting and equipment selection.

FEATURES

  • Database system built from CSV files (easy to edit using excel or a text editor)
  • Multi inventory management
  • Manages item stacking and individual item attributes (tags)
  • Ability to sort, search and count items in inventories
  • Read and write inventories from and to JSON format (for saving and loading mechanisms)
  • The UI and inventory data are totally decoupled, you can design your own UI from scratch
  • Shows how to create toolbars, equipment slots, and a simple crafting system
  • Extensive documentation and fully commented code

LINKS

Documentation and install guide

Forum link

Demo (exe)

My assets: FormLESS (UI framework), GMGL (autoupdater & launcher), Autotiles Helper (auto tiling system), Jade UI (UI sprites), GMSDB (database system)

End User Licence Agreement (EULA).

Changes in 1.4.2

  • Fixed a problem with ex_inv_item_set

Version 1.4.2. Published November 6, 2017

Age Rating: 4+

Average Rating

Your review

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Joni P 14 November 2017


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Anonymous 06 November 2017

Great asset, clean and flexible

As a new programmer I started to build my own inventory system, but it was quickly getting messy and non convenient to use. So I decided to take a look at available assets, and I can say now that exInv is a wonderfull one. It takes me some times to understand and implement it on my project, but it really worth the efforts and it made me learn a lot of new ways of using GML. I manage to display it on the GUI layer and it works really fine.

Regarding the support, dev quickly replies to all my questions and provided a great help to adapt the scripts to my project.

Many thanks to the author, keep up the good work!


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Anonymous 27 September 2017

Im going to wait for the new version

great customer service cool inventory works great i just cant get it to work with what i'm trying to do yet maybe more time with it i think i'm just going to wait for the new version keep up the good work Homunculus!

This review was left for a previous version of this asset.


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John D 02 June 2017

Really Clean Works Well

Love this Inventory System. One issue I'm having is trying to set the panels to the GUI layer. I want to have a blurred screenshot of the gameplay when the pause menu is activated... the problem is that the shader will blur anything not on the GUI layer. Been poking around with it, transferred the Draw code over to a DarwGUI event and was able to get the panels and items to appear on it but I'm snagged up on the Slots. The items are appearing in the right place within the inventory panels but the interactive part is gone. Can't seem to figure this out. Other than that it's really great. Highly recommended!

This review was left for a previous version of this asset.

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Homunculus (Publisher) 03 June 2017

That's a common problem when creating GUIs that the user can interact with, and I'm not sure I can do something to automatically solve this. In general it's just a matter of moving the panel x and y position following the view, so that the mouse events actually have the respective bounding boxes in the right place. Slots are moved automatically according to panels, so you shouldn't worry about those.


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Anonymous 01 June 2017

Very Fast help TY

its a nice inventory system, Im happy that i bought it.

This review was left for a previous version of this asset.


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Michael P 20 May 2017

This review was left for a previous version of this asset.


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Christopher P 22 April 2017

excellent inventory system

This review was left for a previous version of this asset.


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Reval R 25 September 2017

Thanks for help

BEST inventory/crafting/equipment/toolbar system ever

This review was left for a previous version of this asset.

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Homunculus (Publisher) 25 September 2017

I'm sorry you had some troubles understanding how the system works, I'm aware that some of the features may not be too easy to grasp, especially if you are new to GM:S. I'm happy though we could sort it out. Thanks for the feedback!


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Fabien M 24 November 2016

Best inventory I found (in Marketplace and other)

I tried many Inventory systems (many tutos... and some scripts and extensions), but this is the only one which is complete AND easy to integrate in any project (including save/load inventories).

The dev answers fast and clearly to your answers, and the scripts are well explained !

This review was left for a previous version of this asset.


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Jonas K 11 October 2016

Best Inventory on the Marketplace, recommended!

After testing countless inventory scripts and bought many of them i found this and i must say im very impressed. Its super smooth and its powerfull and very simple to use! Im not a expert at gamemaker so making a good inventory would take me a lot of time so i bought this and i love the system already. I had a few problems implementing the system to my game but the creator responded to my emails within minutes so i got the system up and running bug free in no time! Great support and fantastic quality! If you need a good, smooth and easy to use inventory system buy this! I promise you wont be disappointed.

This review was left for a previous version of this asset.


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Tuwana R 27 September 2016

Intimidating at first, but very powerful engine!

If you don't have a very strong grasp on the relationship between objects and storing data in ds_maps exINV may seem a little intimidating at first, but it's actually a really clean and a very powerful tool to use. I myself just got game maker last week so I'm relatively new to the GM Scene and it took me less than 2 hours to implement this system into my game and for things I was stuck on when trying to run the system, the creator emailed me back quickly and had easy fixes for what I thought were the biggest problems! I am very happy with the service I received and I would definitely recommend this inventory engine to anyone whether they are new to GM or an intermediate looking for a well organized way to run their game.

This review was left for a previous version of this asset.


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Viriya T 24 September 2016

Perfect addition for my game.

Excellent support from the creator.

This review was left for a previous version of this asset.


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Gary M 05 October 2016

I have to say, I love this. HIGHLY RECOMMENDED

I have purchased a lot of the inventory extensions here on the market place. All of them have fallen a little short of what I am looking for, or was to complicated for me to figure out how to implement it. (I am a noob at Game maker, just learning).
This extension is by far the most complete, and really easy to figure out.
The documentation webpage is good, it could go into a little more detail on implementing the UI, but the example code helps out a lot there.
Well worth the purchase!
Gets better with ever update.

Author has been extremely patient, answering all my questions.

This review was left for a previous version of this asset.

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Homunculus (Publisher) 22 September 2016

Thanks for your feedback! I'll see what I can do about the docs, in any case feel free to contact me if you think there are other ways in which this can be improved or extended.

Package contents

Total size 94.4 KB

assetpackage.yy 22.5 KB datafiles/inv_armor.csv 583 Bytes datafiles/inv_food.csv 216 Bytes datafiles/inv_potions.csv 212 Bytes datafiles/inv_weapons.csv 545 Bytes datafiles_yy/inv_armor.csv.yy 455 Bytes datafiles_yy/inv_food.csv.yy 451 Bytes datafiles_yy/inv_potions.csv.yy 460 Bytes datafiles_yy/inv_weapons.csv.yy 461 Bytes fonts/fnt_ex/fnt_ex.png 1.41 KB fonts/fnt_ex/fnt_ex.yy 38.4 KB objects/obj_chest/Alarm_0.gml 87 Bytes objects/obj_chest/Alarm_1.gml 302 Bytes objects/obj_chest/Create_0.gml 240 Bytes objects/obj_chest/Destroy_0.gml 40 Bytes objects/obj_chest/Draw_0.gml 91 Bytes objects/obj_chest/Mouse_4.gml 319 Bytes objects/obj_chest/Other_10.gml 69 Bytes objects/obj_chest/Other_5.gml 40 Bytes objects/obj_chest/Step_0.gml 106 Bytes objects/obj_chest/obj_chest.yy 3.87 KB objects/obj_init_rm_controller/KeyPress_32.gml 54 Bytes objects/obj_init_rm_controller/Other_2.gml 329 Bytes objects/obj_init_rm_controller/obj_init_rm_controller.yy 1.45 KB objects/obj_inv_bag/Other_10.gml 272 Bytes objects/obj_inv_bag/Other_15.gml 413 Bytes objects/obj_inv_bag/obj_inv_bag.yy 1.44 KB objects/obj_inv_button/Create_0.gml 48 Bytes objects/obj_inv_button/Draw_0.gml 398 Bytes objects/obj_inv_button/Mouse_4.gml 25 Bytes objects/obj_inv_button/Other_10.gml 127 Bytes objects/obj_inv_button/Other_11.gml 137 Bytes objects/obj_inv_button/Other_12.gml 139 Bytes objects/obj_inv_button/Step_2.gml 97 Bytes objects/obj_inv_button/obj_inv_button.yy 3.18 KB objects/obj_inv_chest/Other_10.gml 272 Bytes objects/obj_inv_chest/obj_inv_chest.yy 1.09 KB objects/obj_inv_controller/Destroy_0.gml 68 Bytes objects/obj_inv_controller/KeyPress_76.gml 977 Bytes objects/obj_inv_controller/KeyPress_82.gml 617 Bytes objects/obj_inv_controller/KeyPress_83.gml 592 Bytes objects/obj_inv_controller/Other_10.gml 890 Bytes objects/obj_inv_controller/Other_11.gml 222 Bytes objects/obj_inv_controller/Other_12.gml 253 Bytes objects/obj_inv_controller/Other_13.gml 419 Bytes objects/obj_inv_controller/Other_14.gml 247 Bytes objects/obj_inv_controller/Other_15.gml 317 Bytes objects/obj_inv_controller/Other_25.gml 52 Bytes objects/obj_inv_controller/Other_4.gml 211 Bytes objects/obj_inv_controller/Other_5.gml 68 Bytes objects/obj_inv_controller/obj_inv_controller.yy 5.28 KB objects/obj_inv_crafting/Create_0.gml 262 Bytes objects/obj_inv_crafting/Other_10.gml 353 Bytes objects/obj_inv_crafting/Other_11.gml 1.09 KB objects/obj_inv_crafting/Other_12.gml 1.14 KB objects/obj_inv_crafting/Other_13.gml 283 Bytes objects/obj_inv_crafting/obj_inv_crafting.yy 2.49 KB objects/obj_inv_equipment/Create_0.gml 173 Bytes objects/obj_inv_equipment/Draw_0.gml 191 Bytes objects/obj_inv_equipment/Other_10.gml 369 Bytes objects/obj_inv_equipment/Other_11.gml 474 Bytes objects/obj_inv_equipment/Other_12.gml 192 Bytes objects/obj_inv_equipment/Other_13.gml 193 Bytes objects/obj_inv_equipment/obj_inv_equipment.yy 2.83 KB objects/obj_inv_mouse/Draw_0.gml 800 Bytes objects/obj_inv_mouse/Other_10.gml 97 Bytes objects/obj_inv_mouse/Other_12.gml 176 Bytes objects/obj_inv_mouse/Other_13.gml 177 Bytes objects/obj_inv_mouse/Step_2.gml 111 Bytes objects/obj_inv_mouse/obj_inv_mouse.yy 2.48 KB objects/obj_inv_panel/Create_0.gml 375 Bytes objects/obj_inv_panel/Destroy_0.gml 284 Bytes objects/obj_inv_panel/Other_10.gml 128 Bytes objects/obj_inv_panel/Other_11.gml 124 Bytes objects/obj_inv_panel/Other_12.gml 1.21 KB objects/obj_inv_panel/Other_13.gml 1000 Bytes objects/obj_inv_panel/Other_14.gml 133 Bytes objects/obj_inv_panel/Other_15.gml 234 Bytes objects/obj_inv_panel/Other_16.gml 66 Bytes objects/obj_inv_panel/Other_25.gml 33 Bytes objects/obj_inv_panel/Other_5.gml 79 Bytes objects/obj_inv_panel/Step_2.gml 376 Bytes objects/obj_inv_panel/obj_inv_panel.yy 4.92 KB objects/obj_inv_rm_controller/Other_4.gml 709 Bytes objects/obj_inv_rm_controller/obj_inv_rm_controller.yy 1.1 KB objects/obj_inv_slot/Create_0.gml 561 Bytes objects/obj_inv_slot/Draw_0.gml 418 Bytes objects/obj_inv_slot/Mouse_4.gml 120 Bytes objects/obj_inv_slot/Mouse_5.gml 122 Bytes objects/obj_inv_slot/Other_10.gml 1.09 KB objects/obj_inv_slot/Other_11.gml 152 Bytes objects/obj_inv_slot/obj_inv_slot.yy 2.83 KB objects/obj_inv_toolbar/Draw_0.gml 153 Bytes objects/obj_inv_toolbar/Other_10.gml 417 Bytes objects/obj_inv_toolbar/Step_1.gml 314 Bytes objects/obj_inv_toolbar/obj_inv_toolbar.yy 1.79 KB rooms/rm_ex_init/rm_ex_init.yy 7.51 KB rooms/rm_ex_inv/InstanceCreationCode_inst_1F17CCA9.gml 61 Bytes rooms/rm_ex_inv/InstanceCreationCode_inst_5531AA45.gml 60 Bytes rooms/rm_ex_inv/InstanceCreationCode_inst_715AB5EC.gml 59 Bytes rooms/rm_ex_inv/rm_ex_inv.yy 11.3 KB scripts/_ex_generate_stack_id/_ex_generate_stack_id.gml 175 Bytes scripts/_ex_generate_stack_id/_ex_generate_stack_id.yy 186 Bytes scripts/_ex_inv_init_grid/_ex_inv_init_grid.gml 1.05 KB scripts/_ex_inv_init_grid/_ex_inv_init_grid.yy 182 Bytes scripts/_ex_inv_item_add/_ex_inv_item_add.gml 2.05 KB scripts/_ex_inv_item_add/_ex_inv_item_add.yy 181 Bytes scripts/_ex_inv_item_add_slot/_ex_inv_item_add_slot.gml 1.8 KB scripts/_ex_inv_item_add_slot/_ex_inv_item_add_slot.yy 186 Bytes scripts/_ex_inv_item_copy/_ex_inv_item_copy.gml 2.38 KB scripts/_ex_inv_item_copy/_ex_inv_item_copy.yy 182 Bytes scripts/_ex_inv_item_copy_slot/_ex_inv_item_copy_slot.gml 2.05 KB scripts/_ex_inv_item_copy_slot/_ex_inv_item_copy_slot.yy 187 Bytes scripts/_ex_inv_item_get/_ex_inv_item_get.gml 468 Bytes scripts/_ex_inv_item_get/_ex_inv_item_get.yy 181 Bytes scripts/_ex_inv_item_remove/_ex_inv_item_remove.gml 1.54 KB scripts/_ex_inv_item_remove/_ex_inv_item_remove.yy 184 Bytes scripts/_ex_inv_item_remove_slot/_ex_inv_item_remove_slot.gml 1.25 KB scripts/_ex_inv_item_remove_slot/_ex_inv_item_remove_slot.yy 189 Bytes scripts/craft_add_recipe/craft_add_recipe.gml 686 Bytes scripts/craft_add_recipe/craft_add_recipe.yy 181 Bytes scripts/craft_find_recipe/craft_find_recipe.gml 747 Bytes scripts/craft_find_recipe/craft_find_recipe.yy 182 Bytes scripts/craft_init/craft_init.gml 547 Bytes scripts/craft_init/craft_init.yy 175 Bytes scripts/csv_parse_line/csv_parse_line.gml 1.21 KB scripts/csv_parse_line/csv_parse_line.yy 179 Bytes scripts/ds_map_dup/ds_map_dup.gml 171 Bytes scripts/ds_map_dup/ds_map_dup.yy 175 Bytes scripts/ex_db_get/ex_db_get.gml 249 Bytes scripts/ex_db_get/ex_db_get.yy 174 Bytes scripts/ex_db_keys/ex_db_keys.gml 155 Bytes scripts/ex_db_keys/ex_db_keys.yy 175 Bytes scripts/ex_db_load/ex_db_load.gml 1.36 KB scripts/ex_db_load/ex_db_load.yy 175 Bytes scripts/ex_init/ex_init.gml 427 Bytes scripts/ex_init/ex_init.yy 172 Bytes scripts/ex_inv_clear/ex_inv_clear.gml 598 Bytes scripts/ex_inv_clear/ex_inv_clear.yy 177 Bytes scripts/ex_inv_create/ex_inv_create.gml 329 Bytes scripts/ex_inv_create/ex_inv_create.yy 178 Bytes scripts/ex_inv_destroy/ex_inv_destroy.gml 425 Bytes scripts/ex_inv_destroy/ex_inv_destroy.yy 179 Bytes scripts/ex_inv_item_add/ex_inv_item_add.gml 916 Bytes scripts/ex_inv_item_add/ex_inv_item_add.yy 180 Bytes scripts/ex_inv_item_amount/ex_inv_item_amount.gml 219 Bytes scripts/ex_inv_item_amount/ex_inv_item_amount.yy 183 Bytes scripts/ex_inv_item_copy/ex_inv_item_copy.gml 733 Bytes scripts/ex_inv_item_copy/ex_inv_item_copy.yy 181 Bytes scripts/ex_inv_item_count/ex_inv_item_count.gml 551 Bytes scripts/ex_inv_item_count/ex_inv_item_count.yy 182 Bytes scripts/ex_inv_item_data/ex_inv_item_data.gml 250 Bytes scripts/ex_inv_item_data/ex_inv_item_data.yy 181 Bytes scripts/ex_inv_item_find/ex_inv_item_find.gml 1.59 KB scripts/ex_inv_item_find/ex_inv_item_find.yy 181 Bytes scripts/ex_inv_item_key/ex_inv_item_key.gml 213 Bytes scripts/ex_inv_item_key/ex_inv_item_key.yy 180 Bytes scripts/ex_inv_item_move/ex_inv_item_move.gml 983 Bytes scripts/ex_inv_item_move/ex_inv_item_move.yy 181 Bytes scripts/ex_inv_item_remove/ex_inv_item_remove.gml 623 Bytes scripts/ex_inv_item_remove/ex_inv_item_remove.yy 183 Bytes scripts/ex_inv_item_set/ex_inv_item_set.gml 2.13 KB scripts/ex_inv_item_set/ex_inv_item_set.yy 180 Bytes scripts/ex_inv_item_set_unique/ex_inv_item_set_unique.gml 866 Bytes scripts/ex_inv_item_set_unique/ex_inv_item_set_unique.yy 187 Bytes scripts/ex_inv_item_stack_id/ex_inv_item_stack_id.gml 221 Bytes scripts/ex_inv_item_stack_id/ex_inv_item_stack_id.yy 185 Bytes scripts/ex_inv_item_switch/ex_inv_item_switch.gml 1.5 KB scripts/ex_inv_item_switch/ex_inv_item_switch.yy 183 Bytes scripts/ex_inv_item_tags/ex_inv_item_tags.gml 262 Bytes scripts/ex_inv_item_tags/ex_inv_item_tags.yy 181 Bytes scripts/ex_inv_item_test/ex_inv_item_test.gml 782 Bytes scripts/ex_inv_item_test/ex_inv_item_test.yy 181 Bytes scripts/ex_inv_item_test_ext/ex_inv_item_test_ext.gml 748 Bytes scripts/ex_inv_item_test_ext/ex_inv_item_test_ext.yy 185 Bytes scripts/ex_inv_read/ex_inv_read.gml 933 Bytes scripts/ex_inv_read/ex_inv_read.yy 176 Bytes scripts/ex_inv_resize/ex_inv_resize.gml 1 KB scripts/ex_inv_resize/ex_inv_resize.yy 178 Bytes scripts/ex_inv_sort/ex_inv_sort.gml 600 Bytes scripts/ex_inv_sort/ex_inv_sort.yy 176 Bytes scripts/ex_inv_updated/ex_inv_updated.gml 1.7 KB scripts/ex_inv_updated/ex_inv_updated.yy 179 Bytes scripts/ex_inv_write/ex_inv_write.gml 1.33 KB scripts/ex_inv_write/ex_inv_write.yy 177 Bytes scripts/ex_tag_delete/ex_tag_delete.gml 790 Bytes scripts/ex_tag_delete/ex_tag_delete.yy 178 Bytes scripts/ex_tag_exists/ex_tag_exists.gml 441 Bytes scripts/ex_tag_exists/ex_tag_exists.yy 178 Bytes scripts/ex_tag_get/ex_tag_get.gml 415 Bytes scripts/ex_tag_get/ex_tag_get.yy 175 Bytes scripts/ex_tag_set/ex_tag_set.gml 899 Bytes scripts/ex_tag_set/ex_tag_set.yy 175 Bytes scripts/ex_tags_size/ex_tags_size.gml 376 Bytes scripts/ex_tags_size/ex_tags_size.yy 177 Bytes scripts/inv_equipment_allowed/inv_equipment_allowed.gml 1.24 KB scripts/inv_equipment_allowed/inv_equipment_allowed.yy 186 Bytes scripts/inv_events_init/inv_events_init.gml 603 Bytes scripts/inv_events_init/inv_events_init.yy 180 Bytes scripts/inv_mouse_get/inv_mouse_get.gml 84 Bytes scripts/inv_mouse_get/inv_mouse_get.yy 178 Bytes scripts/inv_mouse_get_slot/inv_mouse_get_slot.gml 98 Bytes scripts/inv_mouse_get_slot/inv_mouse_get_slot.yy 183 Bytes scripts/inv_panel_hide/inv_panel_hide.gml 207 Bytes scripts/inv_panel_hide/inv_panel_hide.yy 179 Bytes scripts/inv_panel_show/inv_panel_show.gml 704 Bytes scripts/inv_panel_show/inv_panel_show.yy 179 Bytes scripts/inv_slot_create/inv_slot_create.gml 721 Bytes scripts/inv_slot_create/inv_slot_create.yy 180 Bytes sprites/bkg_ex_room/774d0203-f95f-4035-ab1c-81fefce7e639.png 26 KB sprites/bkg_ex_room/bkg_ex_room.yy 1.93 KB sprites/bkg_ex_room/layers/774d0203-f95f-4035-ab1c-81fefce7e639/c5fa4ff1-f46e-40fd-968d-ef14142dae8d.png 26 KB sprites/bkg_inv_info/0478b1c4-09b2-4fed-afb0-27cfafebd095.png 3.06 KB sprites/bkg_inv_info/bkg_inv_info.yy 1.94 KB sprites/bkg_inv_info/layers/0478b1c4-09b2-4fed-afb0-27cfafebd095/31a7ddec-f35f-42cd-b466-81ebfd255bd9.png 3.06 KB sprites/bkg_inv_intro/bkg_inv_intro.yy 1.94 KB 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