Description

Introducing... SNAKES! This HDTDT engine takes advantage of surfaces, grids and lists to give you the ability to create snakes of virtually any length. No objects necessary! Included is A* pathfinding for enemy AI snakes that can determine very quickly intelligent and different paths to avoid running into themselves and other enemy snakes. Eat as many rats as you can and stay alive for as long as you can!

In this project we explore:

  • Surfaces
  • Advanced lists usage
  • Creating snakes of any length
  • Partialization of each segment to recognize the proper image to draw
  • A* pathfinding for intelligent and difficult AI
  • 4 snakes at once!
  • Grids for collision recognition

and so much more!

  • Note that these projects / source engines are NOT completed games. They are simply demos that seek to break down the core mechanics of a beloved and popular video game. While many of these games are no doubt programmed outside of the Game Maker IDE, their core components attempt to replicate consistency and accuracy to the authenticity of the original invention.

Please leave a review - good or bad, as this helps myself and others see what this asset should have, what it may be missing or what is praise worthy. Thank you and have a great day!

For suggestions, comments, questions or concerns please email bojack29@hotmail.com

End User Licence Agreement (EULA).

Version 1.0.0. Published August 8, 2016

Created with GameMaker: Studio v1.4.1757

Age Rating: 4+

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