Extend the functionality of merge_color to allow for any number of colors to interpolate between.
colors = c_purple; // value 1.0 colors = c_blue; // value 0.8 colors = c_green; // value 0.6 colors = c_yellow; // value 0.4 colors = c_orange; // value 0.2 colors = c_red; // value 0.0 // This will give you half way between Orange and Yellow. value = color_lerp(colors, .3);
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Version 1.0.0. Published July 29, 2014
Created with GameMaker: Studio v1.99.180
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Short, sweet and to the point. Did exactly what I was looking for, and there is no bloat or unnecessary stuff - simple, easy and straight to the point. Love it!