Description

Since GM:S, there's a native method of loading sprites from remotesources like an URL. Cloud Asset Manager uses these new functions to implement an easy and manageable system to load sprites, spritesheets and backgrounds from the web in your projects. Cloud Asset Manager instantiates an object that stores sprites and backgrounds and lets you easily retrieve them using their assigned names, along with checking if said sprite exists, and returning errors when a remote sprite isn't available.

Comes with an example project where you can add, delete and switch sprites and background, in case the extension by itself isn't descriptive enough.

End User Licence Agreement (EULA).

Version 1.0.0. Published July 24, 2016

Created with GameMaker: Studio v1.4.1757

Age Rating: 4+

Average Rating

This asset hasn't received enough reviews yet.

Your review

You can only review assets you've bought.

No reviews yet

No reviews have been left for this asset - be the first!

Package contents

Loading, please wait

What is the issue?

Back to Top