Revmob-gms-sdk is RevMob's official extension for GameMaker: Studio platform.
This package includes the 9.1.1 version of the Android SDK with a lot of performance improvements!
Check out our documentation here for any doubts.
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Added new methods: - Basic usage fullscreen - Custom banner
Redesigned sample app with more ways to test our methods
If you have any issues, download directly from our website
Version 9.1.1. Published June 15, 2016
Created with GameMaker: Studio v1.4.1749
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Working with GMS 2
First off, you have to go to the Revmob site itself, sign up, then download the SDK for GMS, which comes with a sample project. DO NOT USE THIS SAMPLE PROJECT FROM THE YOYO STORE!!! For some reason, it does not compile right under GMS2.Once you download it, import the sample project into the GMS2 engine like usual (FILE > IMPORT). Sample will load.
Find the objbtnstartsession object, there you will enter your APP ID number you find on the Revmob page when you create an app called TEST APP. Use that number, drop it in place of the sample one and set your export to ANDROID. Hit RUN after hooking your phone to it and it will load.
Took me a while to figure out how this works. Already 3 hours into it but finally got her working. Hope this helps!
Very easy to install and to control in your code.
Did not work
installed it and it did not work, lots of errors due to missing scripts.
installed the latest extension from their website and it worked. But i read about issues with their sdk and google policy. So i contacted them via their support, no reply after 24 hours.
So is this compliant with Google Policy
This review was left for a previous version of this asset.