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PRO - Grid movement on click

gnysek

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Description

In this example I'm showing how to use mp_grid in GameMaker, create a path from it, display this path as points, and move on click, like for example in Heroes III game. Fully commented code.

In version 2.5.0:

  • you can choose between creating movement path on click, or on every mouse movement
  • all code with enabling/disabling features is moved to demo object, so importing non-demo named objects will give you working game without ability to change things in runtime like in this demo
  • when changing smooth path to true/false, a path is drawn for a second like with debugging turned on, to see difference

In version 2.2.0: - you can switch between smooth animating of player movement, or aligning to grid (jumping)

In version 2.1.0: - better graphics - you can change that path should be diagonal or straight - you chan change that path is smooth or not - you can limit number of moves - you can set limit of number of moves between 3 and 10 - you can display debug path - you can do all above when running game without changing any line of code! - when you arrive to city, it name will display

In version 1.0 - it was identical to lite version

CLICK TO SEE DEMO

Version 1.0 is now available as free: CLICK HERE FOR LITE VERSION

Tested on HTML5 and Windows versions.

More info

End User Licence Agreement (EULA).

Changes in 2.5.0

2.5.0 - you can select between creating movement path on click or on dynamically every mouse move

2.1.0: - fixed HTML5 bug, which was crashing demo

2.0.0 - better graphics - you can change that path should be diagonal or straight - you chan change that path is smooth or not - you can limit number of moves - you can set limit of number of moves between 3 and 10 - you can display debug path - you can do all above when running game without changing any line of code! - when you arrive to city, it name will display

Version 2.5.0. Published July 8, 2016

Created with GameMaker: Studio v1.4.1757

Age Rating: 4+

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Dave B 12 July 2016

Effective

It works as intended.
Very good asset.
Author responded right away when I needed help and even wrote some codes for me.

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