Description

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An enemy wave spawning system for your next top-down style game!

This easily integrated system allows you to spawn enemies randomly in a circular area around the player.

End User Licence Agreement (EULA).

Version 1.0.0. Published March 8, 2016

Created with GameMaker: Studio v1.4.1749

Age Rating: 4+

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Anonymous 10 November 2017


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Jonathon H 22 August 2017

Great wave Spawner

Very easy to use and adapt to your needs. Very well commented. Great job. Highly recommended!

Would like a way to implement a classic boss battle in tandem with the waves, ie:
- When all enemies in wave 1 killed, pause before next wave
- Make boss active/vulnerable
- When boss suffers X amount of damage, he becomes inactive/invulnerable
- Next wave spawns
Repeat


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Anonymous 04 January 2017

Works very well

Though this is not the solution for every game type or scenario, this is a great system and can be adapted to fit your needs in many ways,, all around great asset! Thank you @Jordan Robinson


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Christophe D 16 March 2016

Excellent

Really great script, awesome support!


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Anonymous 17 April 2016

Flexible high quality wave spawner

Comments in code are very clear to understand and the added variables for quick changes are fantastic.

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Jordan Robinson (Publisher) 20 June 2016

Thank you!

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