An enemy wave spawning system for your next top-down style game!
This easily integrated system allows you to spawn enemies randomly in a circular area around the player.
Version 1.0.0. Published March 8, 2016
Created with GameMaker: Studio v1.4.1749
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Great wave Spawner
Very easy to use and adapt to your needs. Very well commented. Great job. Highly recommended!
Would like a way to implement a classic boss battle in tandem with the waves, ie:
- When all enemies in wave 1 killed, pause before next wave
- Make boss active/vulnerable
- When boss suffers X amount of damage, he becomes inactive/invulnerable
- Next wave spawns
Works very well
Though this is not the solution for every game type or scenario, this is a great system and can be adapted to fit your needs in many ways,, all around great asset! Thank you @Jordan Robinson
Really great script, awesome support!
Flexible high quality wave spawner
Comments in code are very clear to understand and the added variables for quick changes are fantastic.
Total size 40.6 KB