An enemy wave spawning system for your next top-down style game!
This easily integrated system allows you to spawn enemies randomly in a circular area around the player.
Version 1.0.0. Published March 8, 2016
Created with GameMaker: Studio v1.4.1749
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Great wave Spawner
Very easy to use and adapt to your needs. Very well commented. Great job. Highly recommended!
Would like a way to implement a classic boss battle in tandem with the waves, ie:
- When all enemies in wave 1 killed, pause before next wave
- Make boss active/vulnerable
- When boss suffers X amount of damage, he becomes inactive/invulnerable
- Next wave spawns
Works very well
Though this is not the solution for every game type or scenario, this is a great system and can be adapted to fit your needs in many ways,, all around great asset! Thank you @Jordan Robinson
Really great script, awesome support!
Flexible high quality wave spawner
Comments in code are very clear to understand and the added variables for quick changes are fantastic.