Render circles, ellipse, rectangles, round rectangles and any user created paths with thick line primitives.

Options for filling, number of segments on curves and the use of user vertex buffers so that primitives can be frozen for faster rendering later, are all included. Scripts also make use of variable numbers of arguments so that common cases can be short-handed.

Full commented source included

New scripts include....

  • thick_create_path()
  • thick_draw_path()
  • thick_draw_ellipse()
  • thick_draw_roundrect()
  • thick_draw_rect()

End User Licence Agreement (EULA).

Changes in 1.0.0

initial commit

Version 1.0.0. Published July 30, 2014

Created with GameMaker: Studio v1.1.500

Age Rating: 4+

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