Custom Timelines duplicates the functions provided by the in-built timelines but allows for the passing of arguments to scripts in the timelines. At this time a maximum of 15 arguments can be provided.
Moments can be added in absolute and relative terms.
A simple example of a looping timeline with multiple scripts each taken a different amount of arguments is provided.
Version 1.0.0. Published July 15, 2014
Created with GameMaker: Studio v1.99.170
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Total size 5.15 KB