Custom Timelines duplicates the functions provided by the in-built timelines but allows for the passing of arguments to scripts in the timelines. At this time a maximum of 15 arguments can be provided.

Moments can be added in absolute and relative terms.

A simple example of a looping timeline with multiple scripts each taken a different amount of arguments is provided.

End User Licence Agreement (EULA).

Changes in 1.0.0

initial commit

Version 1.0.0. Published July 15, 2014

Created with GameMaker: Studio v1.99.170

Age Rating: 4+

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