This engine demonstrates how you can offer resolution settings for all display sizes in your pixel art games, without causing distortion to the graphics. Includes both windowed and fullscreen settings.
Version 1.0.1. Published February 6, 2016
Created with GameMaker: Studio v1.4.1598
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The engine is not working for me...
Is honestly really cool! But at least for me....This engine does not want to work for me...and that is because of the 11th line of code in the create event from obj_control...I honestly don't know what is happening there but it just dosen't work...does anyone know why this is happening?
Does the job perfectly.
I was impressed. Lost lots of graphic artifacts
Thanks for this, it really helped me out!
This fix my problem with Pixel Art Scaling!. THANKS! I GIVE YOU CREDITS ON MY PROJECT!.
Excellant learning tool.
Fixed My Issue!
A game I'm working on had issues where pixels would get distorted. This did the trick! Pixels are sized perfectly now! Also the code comments are very helpful and easy to follow.
Whats not to like?
In addition to screen sizing, nice example of making GUI controls
Sound doesn't work, but 5 stars anyway, this isn't a sound demo.
Thanks for sharing this for free!
error in resolution
amazing engine, really usefull
I have an error using 1080x1920 resolution, but everithing works fine
Sound is missing
Great engine, but there is a little problem with sounds:
.Error : Unable to find audio resource "snd_arrow"- using default sound (Windows Ding)
Error : Unable to find audio resource "snd_apply"- using default sound (Windows Ding)
Error : Unable to find audio resource "snd_fullscreen"- using default sound (Windows Ding)
Error : Unable to find audio resource "snd_bad"- using default sound (Windows Ding)
Anyway, its free and the engine is working ;)