Wikiperdia says: "Flood fill, also called seed fill, is an algorithm that determines the area connected to a given node in a multi-dimensional array. It is used in the "bucket" fill tool of paint programs to fill connected, similarly-colored areas with a different color, and in games such as Go and Minesweeper for determining which pieces are cleared. When applied on an image to fill a particular bounded area with color, it is also known as boundary fill."
Watch the Videos to see what you can do with it! :)
Version 1.0.0. Published January 29, 2016
Created with GameMaker: Studio v1.4.1567
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