An object-based system for creating Conversation Wheels in a modern RPG style.
Follow in the footsteps of companies like Bioware and create your own branching conversation wheels!
Simple and easy to understand, GM Conversation Wheel uses an object oriented approach to allow for maximum customisation, variable checks, moral choices and more. Perfect for adding depth, character and player agency to any game narrative.
Example project contains 3 example conversations - an NPC patter example, a simple moral choice example, and a demonstration of how NPC patter could be implemented in a top down RPG.
Version 1.0.0. Published January 5, 2016
Created with GameMaker: Studio v1.4.1690
This asset hasn't received enough reviews yet.
You can only review assets you've bought.
Doesn't convert to Game Maker 2
Doesn't convert properly, just getting a blank screen, even with all the example rooms in a new project.