Description

Simple engine for securely saving and loading in your game

You choose which variables in which object you want to save. Demo project included.

Using:

  1. Initialise engine - set filename for saving
  2. Choose object which variables you want to save
  3. Choose which variables you want to save
  4. Save / Load / Reset chosen variables

Documentation

We welcome your feedback!

End User Licence Agreement (EULA).

Age Rating: 4+

Version

GMS1 - Version 0.1.1. Published December 7, 2015

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