Description

Easy Control Input is designed to merge the keyboard_* and gamepad_* functions into one. No more creating multiple conditionals based on whether the user as a controller or not! You can now simply use one set of functions under input_* and it will support both keyboard AND controllers*!

List of functions:

input_check()

input_check_released()

input_check_pressed()

input_press()

input_release()

input_hold()

input_anykey()

input_lastkey()

This has been tested on Windows and OUYA but it should work on Mac and Linux.

Controller support uses gamepad_ functions and so it will not support DirectInput controller types.

End User Licence Agreement (EULA).

Age Rating: 4+

Version

GMS1 - Version 1.0.1. Published August 1, 2014

Added new functions:

input_press(key, controllerIndex)

input_release(key, controllerIndex)

input_hold(key, controllerIndex)

These will imitate a pressed/released/held key or button state and will trigger their respective input_press/release/check scripts.

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