Provided is an example project complete with objects scripts and everything you need to implement a grid based movement system in your game.
Fully commented, read me file included in project.
Intended for use with grid/tile based top down games.
Want your player to move one tile at a time like classic topdown NES and Gameboy games then this is for you.
Everything is set up and ready to go complete with examples, collisions, obstacles and key bindings.
Just import and you're away. If you have any trouble or feedback just let me know.
Version 1.0.0. Published October 9, 2015
Created with GameMaker: Studio v1.4.1657
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Total size 16.3 KB