Description

DEMO

https://www.dropbox.com/s/krm36yzu4zysl6w/TDS%20ENGINE%20marketplace-Default-1.0.0.1.exe?dl=0

Ever wanted to know how to create an advanced TDS game? Here's your chance.

This engine has:

  • Easy to add new weapons with just an array, from semi automatic pistols to fully automatic machine guns. Shotguns, Snipers, Grenades, Paintball guns, Paintball Grenades... Anything!
  • Aiming down the sights system, which increases your shooting accuracy!
  • Reloading the guns
  • Shooting smoke/sparkles effects
  • Bullet collisions with effects
  • Paintball weapons and grenades that paint the walls!

Stats you can edit on the weapons:

  • Name
  • Sprite
  • Magazine ammo
  • Total ammo
  • Damage
  • Fire Rate
  • Accuracy
  • Knockback
  • Bullets that it shoots
  • Reload time
  • Sound

End User Licence Agreement (EULA).

Version 1.0.0. Published October 6, 2015

Created with GameMaker: Studio v1.4.1657

Age Rating: 4+

Average Rating

Your review

You can only review assets you've bought.


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Nathan L 30 August 2016

Needs polish

For money, one would expect a little 'polish', and some better presentation. The code is not fully commented.

However, it does the job.

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Morseton (Publisher) 02 September 2016

It's not an expensive asset for the content. It's polished enought for one to understand it, this is not a begginer package. If you are a begginer you can use this just as a guide and edit stuff, not much more. Thanks for buying


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Larry P 19 July 2016

Sound issue

I wish the scripts were commented better. That seems to be a problem with most assets I have purchased, even the ones for Unity3d. Anyway, the sound fix shown below does NOT work and there is not a single sound file in the download. I added my own sound to the left-click.


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Lennie S 06 June 2016

Love it

I have been working with this for about 10 hours today! and i really enjoy it!
Im a beginner at Game maker but i can still manage to work with it.

i have one problem , im trying to play sound when i shoot. but i cant get it to work. Could i get som help maybe ? =)

gun[i,16] = noone; //shoot sound

I have tried: gun[i,16] = snd_gunshot; //shoot sound

But can get it to work. Thanks!

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Morseton (Publisher) 10 June 2016

Hello, thanks for the review!

The engine is using the old GM sound system and for some reason it's not working.
I can't seem to be able to update the engine, because I get errors when I'm making the package for GM marketplace =\

But i'll tell you how to fix:

1) go to obj_player
2) open Global Left Button and Global Left Pressed events
3) look for the line that says "sound_play(gun[wep,16])" and change that line to this:

audio_play_sound(gun[wep,16],-1,0);

Thanks for purchasing, and good luck with your games! :D

Package contents

Total size 311 KB

Advanced TDS Engine.extension.gmx 2.78 KB Advanced TDS Engine
Assets
Backgrounds Objects Rooms Scripts Sprites
spr_AKS74U.sprite.gmx 1004 Bytes spr_berretam9.sprite.gmx 1 KB spr_bigwalls.sprite.gmx 680 Bytes spr_boxOverlay.sprite.gmx 740 Bytes spr_grenade.sprite.gmx 1.15 KB spr_HK416.sprite.gmx 996 Bytes spr_M82.sprite.gmx 982 Bytes spr_paint.sprite.gmx 673 Bytes spr_paintballGun.sprite.gmx 1.02 KB spr_paintgrenade.sprite.gmx 1.2 KB spr_paint_grenade_spr.sprite.gmx 684 Bytes spr_particle.sprite.gmx 684 Bytes spr_player_1hand.sprite.gmx 985 Bytes spr_player_2hand.sprite.gmx 985 Bytes spr_player_punch.sprite.gmx 1.2 KB spr_player_reload.sprite.gmx 991 Bytes spr_SPAS12.sprite.gmx 1003 Bytes spr_splatter.sprite.gmx 959 Bytes spr_wall.sprite.gmx 677 Bytes images
spr_AKS74U_0.png 204 Bytes spr_AKS74U_1.png 188 Bytes spr_AKS74U_2.png 187 Bytes spr_AKS74U_3.png 188 Bytes spr_AKS74U_4.png 188 Bytes spr_AKS74U_5.png 188 Bytes spr_AKS74U_6.png 412 Bytes spr_berretam9_0.png 198 Bytes spr_berretam9_1.png 198 Bytes spr_berretam9_2.png 197 Bytes spr_berretam9_3.png 198 Bytes spr_berretam9_4.png 197 Bytes spr_berretam9_5.png 198 Bytes spr_berretam9_6.png 366 Bytes spr_bigwalls_0.png 467 Bytes spr_boxOverlay_0.png 170 Bytes spr_boxOverlay_1.png 171 Bytes spr_grenade_0.png 465 Bytes spr_grenade_1.png 451 Bytes spr_grenade_2.png 441 Bytes spr_grenade_3.png 443 Bytes spr_grenade_4.png 332 Bytes spr_grenade_5.png 341 Bytes spr_grenade_6.png 328 Bytes spr_grenade_7.png 330 Bytes spr_grenade_8.png 350 Bytes spr_grenade_9.png 345 Bytes spr_HK416_0.png 179 Bytes spr_HK416_1.png 151 Bytes spr_HK416_2.png 152 Bytes spr_HK416_3.png 152 Bytes spr_HK416_4.png 152 Bytes spr_HK416_5.png 152 Bytes spr_HK416_6.png 372 Bytes spr_M82_0.png 209 Bytes spr_M82_1.png 209 Bytes spr_M82_2.png 207 Bytes spr_M82_3.png 207 Bytes spr_M82_4.png 209 Bytes spr_M82_5.png 207 Bytes spr_M82_6.png 223 Bytes spr_paintballGun_0.png 231 Bytes spr_paintballGun_1.png 233 Bytes spr_paintballGun_2.png 233 Bytes spr_paintballGun_3.png 233 Bytes spr_paintballGun_4.png 233 Bytes spr_paintballGun_5.png 233 Bytes spr_paintballGun_6.png 223 Bytes spr_paintgrenade_0.png 247 Bytes spr_paintgrenade_1.png 253 Bytes spr_paintgrenade_2.png 254 Bytes spr_paintgrenade_3.png 254 Bytes spr_paintgrenade_4.png 89 Bytes spr_paintgrenade_5.png 89 Bytes spr_paintgrenade_6.png 89 Bytes spr_paintgrenade_7.png 89 Bytes spr_paintgrenade_8.png 89 Bytes spr_paintgrenade_9.png 89 Bytes spr_paint_0.png 93 Bytes spr_paint_grenade_spr_0.png 200 Bytes spr_particle_0.png 18.4 KB spr_player_1hand_0.png 233 Bytes spr_player_1hand_1.png 241 Bytes spr_player_1hand_2.png 243 Bytes spr_player_1hand_3.png 249 Bytes spr_player_1hand_4.png 249 Bytes spr_player_1hand_5.png 250 Bytes spr_player_2hand_0.png 264 Bytes spr_player_2hand_1.png 270 Bytes spr_player_2hand_2.png 285 Bytes spr_player_2hand_3.png 287 Bytes spr_player_2hand_4.png 282 Bytes spr_player_2hand_5.png 302 Bytes spr_player_punch_0.png 252 Bytes spr_player_punch_1.png 238 Bytes spr_player_punch_2.png 232 Bytes spr_player_punch_3.png 233 Bytes spr_player_punch_4.png 244 Bytes spr_player_punch_5.png 250 Bytes spr_player_punch_6.png 240 Bytes spr_player_punch_7.png 241 Bytes spr_player_punch_8.png 253 Bytes spr_player_punch_9.png 259 Bytes spr_player_reload_0.png 261 Bytes spr_player_reload_1.png 265 Bytes spr_player_reload_2.png 285 Bytes spr_player_reload_3.png 287 Bytes spr_player_reload_4.png 280 Bytes spr_player_reload_5.png 305 Bytes spr_SPAS12_0.png 250 Bytes spr_SPAS12_1.png 225 Bytes spr_SPAS12_2.png 225 Bytes spr_SPAS12_3.png 225 Bytes spr_SPAS12_4.png 227 Bytes spr_SPAS12_5.png 232 Bytes spr_SPAS12_6.png 543 Bytes spr_splatter_0.png 157 Bytes spr_splatter_1.png 157 Bytes spr_splatter_2.png 168 Bytes spr_splatter_3.png 167 Bytes spr_splatter_4.png 170 Bytes spr_splatter_5.png 155 Bytes spr_wall_0.png 2.69 KB

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