• timer_object_init() (needs to be placed in the create event)
  • timer_start() starts the timer
  • timer_stop() stops the timer and returns the seconds past between start and stop

End User Licence Agreement (EULA).

Changes in 2.0.0

bug fix

Version 2.0.0. Published April 15, 2016

Created with GameMaker: Studio v1.4.1749

Age Rating: 4+

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BASIL E 11 May 2018

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