draw_tiled_texture_pos(x1, y1, x2, y2, x3, y3, x4, y4, spr, sub, sc, rot, blend, alpha) Draw a quadrilateral coordinates in which an alert repeated texure

  • x1, y1, x2, y2, x3, y3, x4, y4 = the coordinates of quadrilateral
  • spr = sprite
  • sub = image_index of sprite
  • sc = scale of sprite
  • rot = rotation of sprite (onli 0,90,180,270)
  • blend = color of blending
  • alpha = transparency

End User Licence Agreement (EULA).

Version 1.0.0. Published August 31, 2015

Created with GameMaker: Studio v1.4.1629

Age Rating: 4+

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