This extension includes two shaders which autotiles and depth sorts your tiles in an instant. There's a collection of 5 scripts which makes it easy to use the extension. Usually you would organize your tiles and create edges and corners etc. on the CPU, but this can be quite slow some times, so this asset focuses on doing these tasks on the GPU which can give you a great performance boost. Shuffling and updating all tiles in the window every step can be done with a steady 60+ frames per second.
Note: The extension has been developed and tested using the Windows export module. Might work on other platforms as well, but this is not guaranteed.
Version 1.0.1. Published December 12, 2015
Created with GameMaker: Studio v1.4.1657
You can only review assets you've bought.
maybe after window target texture advanced update.
--------- ADD --------
im very sorry Mytino! it Resolved. thank you :)
Maybe you forgot to read the README script? If you don't create a texture group for your tiles, you might end up with something looking like a texture glitch. The README script contains detailed information about how to make it work.
I'm trying to learn how to develop a game like Terraria-Starbound, and this asset is teaching me a lot of things.
Awesome asset, as usual (Mytino is in the top 3 of my favourite MP publishers rank)!
This review was left for a previous version of this asset.
Glad to hear that, thanks for the great reviews! :)
Total size 23.6 KB