Autotiling Tilemap Shaders


Contact Publisher


Download demo: http://www.mediafire.com/download/5vzw9fu1f6axl4j/Autotiling+Tilemap+Shaders+%28Demo%29.exe

Forum thread: https://forum.yoyogames.com/index.php?threads/autotiling-tilemap-shaders.3295/

This extension includes two shaders which autotiles and depth sorts your tiles in an instant. There's a collection of 5 scripts which makes it easy to use the extension. Usually you would organize your tiles and create edges and corners etc. on the CPU, but this can be quite slow some times, so this asset focuses on doing these tasks on the GPU which can give you a great performance boost. Shuffling and updating all tiles in the window every step can be done with a steady 60+ frames per second.


  • Can be used for both sidescrollers and topdown games (and more).
  • Autotiling with fill, edges, outer corners and inner corners.
  • Tile variants. Makes the terrain look less random by varying between slightly different tile textures.
  • Adjustable tile size.
  • Specify different depth values for each tile sprite, tiles with the same depth connect to each other.
  • Support for chunk-based tile systems.
  • Very fast tile updates. The asset was made with focus on runtime efficiency.
  • Commented and organized code.
  • All GML and GLSL ES, no external libraries.

Note: The extension has been developed and tested using the Windows export module. Might work on other platforms as well, but this is not guaranteed.

End User Licence Agreement (EULA).

Version 1.0.1. Published December 12, 2015

Created with GameMaker: Studio v1.4.1657

Age Rating: 4+

Average Rating

Your review

You can only review assets you've bought.


Dong-gi P 08 April 2016

need update

texture glitch.

maybe after window target texture advanced update.

--------- ADD --------

im very sorry Mytino! it Resolved. thank you :)


Mytino (Publisher) 02 November 2016

Maybe you forgot to read the README script? If you don't create a texture group for your tiles, you might end up with something looking like a texture glitch. The README script contains detailed information about how to make it work.


davide m 27 October 2015


I'm trying to learn how to develop a game like Terraria-Starbound, and this asset is teaching me a lot of things.
Awesome asset, as usual (Mytino is in the top 3 of my favourite MP publishers rank)!

This review was left for a previous version of this asset.


Mytino (Publisher) 27 October 2015

Glad to hear that, thanks for the great reviews! :)

What is the issue?

Back to Top