This engine works as a starting point for every Dungeon Crawler / Roguelike / Hack & Slash game.
All the dungeons are generated by meshing rectangles together, creating a more organic like dungeon. You can easily create caves, castles, and dungeons fully randomized from that.
The code is very clean and well commented, and very modular. That means that you don't have to understand the core of the engine, just how to set and start the generator. Everything else can be adjustable, improved, and adaptable.
The engine came with a "GameExample" content, using some free sprites from Dawnlike (made by DawnBringer), and showing how to use the generator.