GameMaker Studio 2 (2.3)
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Top Down Enemies AI

BulleTech Studios

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Description

GMS 2.3+ and GMS 2.2 versions. GM:S 1.4 no longer supported.

This resource provides you with 4 different types of AI for your Top Down games! (supports left-right AI sprites too). The code is all neat and well commented for easy understanding.

Preview: Click here for an online preview (arrow keys to move).

AI included:

  • Roam: walks around randomly with no real purpose
  • Patrol: patrols an area by walking back and forth between two points
  • Path: follows a custom path of your design
  • Search and Destroy: finds the target from anywhere in the room with no restrictions

Can be easily implemented into your game with quick setup variables to allow changes to the AI's main settings such as range, sprites (top-down or left-right), sight and speed without having to search through all the code. This includes whether the AI have a customizable cone/rectangle of vision based on where they're looking or whether they have a full circle of vision around them. Or you can fully edit how the AI behave yourself such as changing from shooting attacks to melee attacks.

End User Licence Agreement (EULA).

Age Rating: 4+

Versions

GMS1 - Version 2.0.3. Published April 23, 2021

Minor update

GMS2 - Version 2.0.6. Published April 23, 2021

Re-worked for smoother/smarter AI and updated graphics

GMS2.3 - Version 2.0.7. Published April 23, 2021

Re-created for GMS 2.3+

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