Description

In an effort to promote Asset Creators being compensated for their work, TweenGMS is now a paid asset.

However, you can still access TweenGMS for free from here. Please note that the license for TweenGMS has remained open source. You are free to use it as you like.

TweenGMS Pro is a feature-rich tweening engine which is both flexible and easy-to-use.

With years of development, it offers essential and advanced features powered by an optimised codebase.

Boost the look of your games by tweening movement, rotation, scale, views, paths, and much more!

Not familiar with tweening? See this video.

You can also check out:

Interactive Demo

Video Tutorials

[Features]

  • Fire-and-forget tweening
  • Step and seconds(delta) timing
  • Time scale control (global and per-tween)
  • Play modes (once,bounce,patrol,loop,repeat)
  • State control (pause,resume,stop,finish,reverse)
  • Automatic memory and persistence management
  • Advanced callback system
  • Custom variable easing
  • Path resource tweening
  • Data structure support
  • Delayed tweens
  • Control groups
  • Heavily optimised
  • Supports all platforms
  • And more...

[Code Example]

// Tween instance to mouse x/y position
t = TweenFire(id, EaseInOutQuad, TWEEN_MODE_ONCE, true, 0.0, 3.0, "x", x, mouse_x, "y", y, mouse_y);

// Event callback
TweenAddCallback(t, TWEEN_EV_FINISH, id, ShowMessage, "Done!");

// State control
TweenPause(t);
TweenResume(t)
TweenStop(t);

// Easy Tweens
TweenEasyMove(x, y, mouse_x, mouse_y, 0, 30, EaseOutQuad);
TweenEasyScale(1, 2, 0, 60, EaseOutElastic);

Online Script Reference

Follow @TweenGMS on Twitter for updates!

TweenGMS is now an open source project.

Proverbs 3:5-6

End User Licence Agreement (EULA).

Age Rating: 4+

Versions

Version 1.0.3. Published September 1, 2018

[Version 1.0.3] - Added TweenScript() and TweenMoreScript() for scheduling script calls - Updated TGMS_ExecuteEvent() to support more callback arguments - Added document to clarify which scripts can be safely deleted

[Version 1.0.2] - Added TweenMore() script for chaining tweens - Added TweenDefine() for defining or redefining tweens - Documentation tweaks

[Version 1.0.1] - Fixed crash related to TweensTarget() selection script - Added missing platform targets

GMS2 - Version 1.0.3. Published August 31, 2018

[Version 1.0.3] * Added TweenScript() and TweenMoreScript() for scheduling script calls * Updated TGMS_ExecuteEvent() to support more callback arguments * Updated Demo Project * Added document to clarify which scripts can be safely deleted

[Version 1.0.2] * Added TweenMore() script for chaining tweens * Added TweenDefine() for defining or redefining tweens * Documentation tweaks

[Version 1.0.1] * Fixed crash related to TweensTarget() selection script * Added missing platform targets

Loading, please wait

Package contents

Loading, please wait

What is the issue?

Loading, please wait

Back to Top