Description

NOTICE Many users are reporting problems using this tool. I am planning a total rewrite of the tool which will be made available to all current and futur owners of this asset. (i would probably advise you refrain from buying this untill i actually release the updated tool).

Refactor Tool Replace variable names, object names and resource names throughout your project! Have you ever found yourself wanting to rename a variable or script, but you have it in so many places changing the name would be a nightmare? Then Refactor Tool is the tool for you!

Easily re-name any resource in your project with one simple click. updates the resource or variable names in objects, scripts, timelines, rooms, etc

features:

  • Easy to use interface.
  • Refactoring of any assets including objects, sprites and scripts.
  • Refactors strings in all assets to ensure painless transition.
  • word detection to avoid replacing parts of other asset names or variables.
  • Extremely fast detection and replacement of assets and code to optimize workflow.

Disclaimer: as the creator of this tool, i will take no responsibility for any corruption of projects caused by the use of this tool.

End User Licence Agreement (EULA).

Version 1.0.0. Published June 19, 2015

Created with GameMaker: Studio v1.4.1567

Age Rating: 4+

Average Rating

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Anonymous 10 November 2018

I am amazed...

... that this funcionality wasn´t included in GM:S 1.4
... that it works so perfectly
... that the average review score is so low
... that the program itself was made in GM:S


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Kurtlyn R 05 September 2016

Doesn't Work

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Other Event: User Defined 0
for object obj_refactor:

DoSet :: Invalid comparison type
at gml_Object_obj_refactor_Other_10
############################################################################################

I keep getting this error message whenever I try to use it. Not sure what I could be doing wrong but figured I share, I'm using GMS Version v1.4.1760. It be nice if you could add a add a paste feature, that would be really easy to add. And let the tab button switch to the next text field too, and make the enter key Refactor too.

Lol I almost went and made my tool with python, it was neat to see someone else made this, but stinks it doesn't seem to work.

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GMWolf (Publisher) 07 September 2016

Thanks for reporting this :) ill try to reproduce it a fix is ASAP!
I was planning on rebuilding it in java or c# for a while now anyways...

[edit]
Well it still seems to be working fine for me... Im not sure where the problem lies.


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Daniel W 11 December 2015

Doesn't work.

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GMWolf (Publisher) 16 December 2015

There seems to be a bug in the newer version of GMS where files will no longer be automatically re-loaded.
you will have to reaload the project manually untill it is fixed by YYG.


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Herminio S 07 January 2016

(ED:Not Working) The most useful tool ever made.

EDIT: It doesn't seem to work in newer versions of GM, either that or it doesn't work with larger projects, I hope the dev fixes this soon.

I've literally spent ENTIRE days, changing variables or object names slowly in game maker one by one, and even with the built-in script search function, it's a slow, grueling process, especially for larger games like mine. This tool will take that boring, horrible job and do it in under a minute for you! Honestly this functionality is something that should be built-in with game maker but thankfully GMWolf has made this feature a reality. This is my new favorite asset on the marketplace, without a doubt!

If I have any complaints it's that, as of now, it's a little bare-bones, you can't copy/paste anything and there's no filtering of any kind, it's still ridiculously useful even in it's current state though!

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GMWolf (Publisher) 16 December 2015

ED: It seems gamemaker no longer automatically reloads files. you will have to do it manualy untill it is fixed by YYG
Thanks a lot for the review.
i do agree it is very bare bones; i always planned on adding a lot more features (copy/paste, filters, etc) but i never got round to it, and eventually, i forgot. I will be comming back to it (sonner or later) to add in some new features!


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deciia w 22 June 2015

Overall,It's still pretty good

It does not support copy and paste.
and it replace all found items,i cann't check the part of the list i want to replace,
as it cann't distinguish local variables and instance variables ,and there are some variables i don't want to replace.

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GMWolf (Publisher) 23 June 2015

Thanks for the review.
I am working on adding more features, including filtering through respirce types, and a a "preview list" that would show what resources contain the term you are refactoring. The list will aloow you to check / uncheck individual resources. This update should come soonish.

However, distinguishing between local and global variables is a little more complicating, but being able to choose individual reosurces should help, and you cannot have a local and instance variable with the same name in a single object.

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