Save your ini values securely on the client os!
The system mirrors all the ini functions available in GM:Studio's ini mechanism. From reading real, string, writing real, string as a value in a ini section.
As it is the case for all data stored on the client machine, there is no guarantee that someone somewhere wont be able to figure out how to break the protection mechanisms so I offer no guarantees.
to use, Simply replace every GM:Studio's ini function with the equivalent secure function, and call INI_SecSaveString() or real or simple load back them. the full system use only 4 call! save real or string and load real or string with hard secured mechanism.
Supports All Outputs
Version 1.0.0. Published June 14, 2015
Created with GameMaker: Studio v1.4.1567
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I find example of ini files security. I can study from this library. Thanks.