GM:S 1.4 and GMS 2 compatible

This asset aims to provide you with the scripts to implement completely configurable smart (or dumb) platformer AI.

Preview: Click to Play Online Preview (arrow keys to move)


  • Used in RunNGun Platformer Engine
  • New version (3.0.0) has been re-built from the ground up
  • Easy to implement engine for any platformer type game
  • AI customization/configuration to make them as smart or dumb as you wish
  • AI sprite changing between states works with different methods of animation or no animation and left and right toggling
  • AI can jump over edges, check for safe drops to below platforms, jump over walls and check for safe jumps
  • AI can chase the target object, change direction as configured and remember where target was before leaving sight
  • Includes moving platforms that work for both the AI and the player
  • AI shoot player if in range and have a clear line of sight
  • Possible to customize the scripts for melee attacks or different types of AI
  • Neat, commented code to allow for your own adjustments

End User Licence Agreement (EULA).

Changes in 3.3.1

Added scr_platformerai_bulletcollision_switchdir();

Version 3.3.1. Published March 16, 2019

Age Rating: 4+

Average Rating

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Alexander R 13 March 2019

This review was left for a previous version of this asset.


Irvin M 09 June 2016

Good but

Ok just buy script and what i see everthing is ok only error on moving platform is error but ok.Now i have questions is there any problem to help about player have a gun not just enemy.
For me as begginer this is perfect to start learn and its cheap so thx

This review was left for a previous version of this asset.


BulleTech Studios (Publisher) 15 July 2016

Hi Irvin,
feel free to contact us with your problem/error concerning the moving platform as well as how to have the player have a gun.

BulleTech Games

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