TMC Transition
GMS2, see Note at bottom
Room Transition System like in GM 6,7,8
Room Transition system similar in use to the old style transition system using in Game Maker 6, 7 and 8
The system is an engine that copies the room image you are at, and the room image you are going to and applies a transition between the two so your game looks awesome while changing rooms.
IT'S EASY!!
tmc_rt_room_goto(TMC_DEMO_Room2,tmc_rt_trans_cube_to_right);
DONE!
Features:
Demo Included with API
GMS2 note: For 3D effect transition you will need to add a few lines to the transition function on or about lines 28 and 82
...
if(argument0 ==1) //lets handle this first since this mode is call often
{
//remember camera
var viewmat = camera_get_view_mat(camera_get_active());
var projmat = camera_get_proj_mat(camera_get_active());
...
//original code here that will do 3d things and mess the camera
...
//restore camera
camera_set_view_mat(camera_get_active(), viewmat);
camera_set_proj_mat(camera_get_active(), projmat);
return 0;
}
else if(argument0 == 2) //free
...
```
End User Licence Agreement (EULA).
Adds new wipe transitions, fade wipe, smooth edge wipe and page burning wipe similar to AVS Video Editor Adds simple page turning transitions.